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              <h1>
  Hours of the week viz sketches 
  <button class="btn" onclick="handleRefresh()">Refresh Data</button>
</h1>

<div class="graphs">
  <div class="graph density-graph">
    <p>Heatmap punch card (24 hour x 7 day)</p>
  </div>
  <div class="graph heatbar-graph">
    <p>Heat+Bar punch card (24 hour x 7 day)</p>
  </div>
  <div class="graph bar-graph">
    <p>Bar punch card (24 hour x 7 day)</p>
  </div>
  <div class="graph diameter-graph">
    <p>Circle Diameter punch card (24 hour x 7) day</p>
  </div>
</div>
            
          
!
            
              body, h1, h2, .btn {
  font-family: "HelveticaNeue-Light", "Helvetica Neue Light", "Helvetica Neue", Helvetica, Arial, "Lucida Grande", sans-serif; 
  font-weight: 300;  
  background-color: #fdfdfd;
  color: #666;
  margin: 0;
  padding: 0;
}

h1 {
  background-color: #f0f0f0;
  position:fixed;
  top:0;
  width:100%;
  z-index:100;
  margin: 0;
  padding: 10px;
}

.graphs {
  margin: 100px 0 0 0;
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  justify-content: space-around;
  width: 100%;
}

.btn {
  padding: 10px 20px;
  margin: 0 60px;
  font-size: 16px;
  border-radius: 5px;
  background-color: #fff;
  border: 1px solid #ccc;
  vertical-align: middle;
  touch-action: manipulation;
  cursor: pointer;
  float: right;
}
.btn:hover {
  background-color: #ddd;
}
.btn:active {
  border-color: #999;
}
rect, circle {
  fill: #1f9489;
}
.graph {
  width: 360px;
}
            
          
!
            
              var size = 11;
var noise = 5; // 0.1 - 5,  > 1 is more sporadic data
var animTime = 1.0; // seconds
var heatmapOpcaityMagicNumberToPlayWith = 1.25; // higher emphasizes maximums more
var max = 1;
var defaultOpacity = 0.5;
var data = [];

function genData() {
  data = [];
  var surges = Math.floor(Math.random() * 5 + 1);
  surges = surges === 5 ? 0.5 : surges;
  for (d = 0; d < 7 * 24; d++){
      data.push(Math.abs(Math.sin(surges * Math.PI * d/24)) * (Math.pow(Math.random(), noise) + max));
  }
}

function setup() {
  var graphs = [".bar-graph", ".diameter-graph", ".density-graph",".area-graph", ".heatbar-graph"];
  for (i in graphs) {
    d3.select(graphs[i]).append("svg")
      .attr("width", size * 60)
      .attr("height", size * 20);
  }
}

function render() {
  
  /* heatmap */
  var svgDensity = d3.select(".density-graph svg");
  var dens = svgDensity.selectAll(".dens")
    .data(data);

  dens.enter()
    .append("rect")
    .attr("class", "dens")
    .attr("opacity", 1);

  dens.attr("x", function(d, i) {return 1.1 * size * (i % 24) } )
    .attr("y", function(d, i) {return size * 1.1 * Math.floor(i / 24)} )
    .attr("width", size )
    .attr("height", size )
    .transition()
    .duration(animTime*1000)
    .attr("opacity", function(d){ return 0.05 + Math.pow(d / (max+1), heatmapOpcaityMagicNumberToPlayWith) });


  /* punch card*/
  var svgCircle = d3.select(".diameter-graph svg");
  var punch = svgCircle.selectAll(".punchDatum")
    .data(data);

  punch.enter()
    .append("circle")
    .attr("class", "punchDatum")
    .attr("r", size * 0.5)
    .attr("cy", function(d, i) {return size * 2 * Math.floor(i / 24) + 2 * size} );

  punch.attr("cx", function(d, i) {return size * 2 + size * (i % 24) } )  
    .transition()
    .duration(animTime*1000)
    .attr("cy", function(d, i) {return size * 2 * Math.floor(i / 24) - d + 2 * size} )
    .attr("r", function(d) {return (size * d/2) })
    .attr("opacity", defaultOpacity);


  /* bar */
  var svg = d3.select(".bar-graph svg");
  var bar = svg.selectAll(".bar")
    .data(data);
  bar.enter()
    .append("rect")
    .attr("class", "bar")
    .attr("y", function(d, i) {return size * 2 * Math.floor(i / 24) + 2 * size} )
    .attr("x", function(d, i) {return 1.1 * size * (i % 24) } )
    .attr("width", size)
    .attr("height", 0.1 * size);
  bar.transition()
    .duration(animTime*1000)
    .attr("y", function(d, i) {return size * 2 * Math.floor(i / 24) - size * d + 2 * size} )
    .attr("height", function(d) {return size * d} )
    .attr("opacity", defaultOpacity);

  /* heat bar */
  var svgHeatBar = d3.select(".heatbar-graph svg");
  var heatBar = svgHeatBar.selectAll(".heatbar")
    .data(data);

  heatBar.enter()
    .append("rect")
    .attr("class", "heatbar")
    .attr("height", size)
    .attr("y", function(d, i) {return size * 2 * Math.floor(i / 24) + 2 * size} )
    .attr("opacity", 1);

  heatBar.transition()
    .duration(animTime*1000)
    .attr("x", function(d, i) {return 1.1 * size * (i % 24) } )
    .attr("y", function(d, i) {return size * 2 * Math.floor(i / 24) - size * d/2 + 2 * size} )
    .attr("width", size)
    .attr("height", function(d) {return size * d} )
    .attr("opacity", function(d){ return 0.05 + Math.pow(d / (max+1), heatmapOpcaityMagicNumberToPlayWith) });
}

function handleRefresh() {
  genData();
  render();
}

setup();
handleRefresh();


            
          
!
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