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<script src=" https://gojs.net/latest/release/go-debug.js"></script>
<div id="sample">
<p style='clear: both;'> <b>Part hunt</b></p>
<div id="myDiagram" style="height:400px;width:400px;border:1px solid black"></div>
<p style='clear: both; width: 400px;'>
This sample demonstrates finding parts in a diagram. We set up a model and layout to produce a
table with 100 x 100 cells constructed from panel.Auto parts (not tableRow's). The aim is to then
be able to quickly get a handle to any cell given it's row and cell co-ordinates.
</p>
</div>
var $ = go.GraphObject.make; // for conciseness in defining templates
myDiagram =
$(go.Diagram, "myDiagram", // Diagram refers to its DIV HTML element by id
{
});
// Add an event listener for the first draw of the diagram - not critical in this tiny case but worthwhile when many elements to be drawn
this.myDiagram.addDiagramListener("InitialLayoutCompleted",
function (e) {
runTests()
})
// All cells are made from this tempalte
var cellTemplate =
$(go.Panel, go.Panel.Auto, { margin: 0, stretch: go.GraphObject.Fill }
, new go.Binding("row", "row")
, new go.Binding("column", "column")
// shape is to give a pleasing background to the cells with an odd-even bcolor applied
, $(go.Shape, {strokeWidth: 0, stretch: go.GraphObject.Fill, width: 50, height: 50}
,new go.Binding("fill", "itemIndex", // for fun and exploring use of itemIndex
function(i) { return (i%2 == 0) ? "lightgreen" : "lightyellow"; }).ofObject()
) // end shape
, $(go.TextBlock, { font: "normal 10pt sans-serif", textAlign: "center"}
, new go.Binding("text", "id")
) // end textblock
);// end cell
// This is the node that is the container of the grid of cells. When searching for cells we search from here to find
// the panel.Table then iterate the panels (cells) inside that.
var tableTemplate =
$(go.Node, "Auto",
$(go.Shape, { fill: "white", stroke: "gray", strokeWidth: 0.5 })
, $(go.Panel, "Table"
, {
name: 'LIST'
, defaultRowSeparatorStroke: "gray"
, defaultRowSeparatorStrokeWidth: 0.5
, defaultColumnSeparatorStroke: "gray"
, defaultColumnSeparatorStrokeWidth: 0.5
, defaultAlignment: go.Spot.MiddleLeft
, defaultSeparatorPadding: 0
, padding: 0 // around table
, itemTemplate: cellTemplate} // points to above template for use in cells
,new go.Binding('itemArray', 'cells') ) // tells gojs make one cell part for each model.node.cells[] member
)// end table template
var templmap=new go.Map("string", go.Node);
templmap.add("table", tableTemplate);
myDiagram.nodeTemplateMap=templmap // link the map to the diagram
var nodeDataArray=[
{ key: "table1"
, category: "table"
, id: 'table'
, name: 'table'
, cells: []
}
];
// Add 10k cells into the model - faster when done as a JS object, likely because there is no change-monitor processing overhead
// as there is when using the gojs addArrayItem() function (which is sensible)
for (var i = 0; i < 100; i=i+1) {
for (var j = 0; j < 100; j=j+1) {
var newCell = {id: 'c' + i + '-' + j, row: i, column: j, name: 'c' + i + '-' + j}
nodeDataArray[0].cells.push(newCell)
}
}
myDiagram.model=new go.GraphLinksModel(nodeDataArray, []) // finally hand the initial node info to the diagram
// This function called after diagram drawn first time via 'InitialLayoutCompleted' listener
function runTests() {
console.clear()
// find the table node
var tbl = findTable("table1", "LIST")
console.log('table=' + tbl)
// read the cell itemArray to make an associative map.
console.log("Map grid panels into assoc array")
var map=[]
var a = tbl.itemArray
console.log('cell cnt=' + a.length)
for (var i = 0; i < a.length; i=i+1) {
var c = a[i]
map[c.id] = c
}
// finally use the map to find a couple of specific nodes with row & cell coords, just to prove that we can.
var mappedCell=map['c2-2']
console.log('c2-2=' + mappedCell.id + ' at (' + mappedCell.row + ', ' + mappedCell.column +')')
var mappedCell=map['c81-89']
console.log('c81-89=' + mappedCell.id + ' at (' + mappedCell.row + ', ' + mappedCell.column +')')
}
// function to get the part that contains the cells of a table.
function findTable(nodeName, partName) {
var nd = myDiagram.findPartForKey(nodeName)
var tbl = nd.findObject(partName)
return tbl
}
Also see: Tab Triggers