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<html>
<head>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
<title>
</title>
</head>
<body>
<!--<h1>Simon Game Web App</h1>-->
<div class="container">
<div class="row-first">
<button id="start" type="button">start</button>
<!--<button id ="off-on-switch">-->
<input class='tgl tgl-box' id='cb1' type='checkbox'>
<label class='tgl-btn' data-tg-off='OFF' data-tg-on='ON' for='cb1'></label>
<!--</button>-->
<div class="strict-and-light">
<button id="strict" type="button">strict</button>
<div class="light">
</div>
</div>
</div>
<div class="row-two">
<!----> <div class="count-display">
<div id="number">8888888888888888</div>
</div>
</div>
<div class="row-three">
<div class="social-media-share">
<ul class="buttons">
<li class="Linkedinbutton">
<i class= "fa fa-linkedin-square fa-fw"></i>LINKEDIN</a>
</li>
<li class="Tweetbutton">
<i class= "fa fa-twitter fa-fw"></i>TWITTER</a>
</li>
<li class="Facebookbutton">
<i class= "fa fa-facebook-official fa-fw"></i>FACEBOOK</a>
</li>
<li class="Emailbutton">
<i class= "fa fa-envelope-square fa-fw"></i>EMAIL</a>
</li>
</ul>
</div>
</div>
<div class="row-four">
<div class="simon-pads">
<audio id="audio1">
<source src="https://s3.amazonaws.com/freecodecamp/simonSound1.mp3" type="audio/mpeg">
</audio>
<audio id="audio2">
<source src="https://s3.amazonaws.com/freecodecamp/simonSound2.mp3" type="audio/mpeg">
</audio>
<audio id="audio3">
<source src="https://s3.amazonaws.com/freecodecamp/simonSound3.mp3" type="audio/mpeg">
</audio>
<audio id="audio4">
<source src="https://s3.amazonaws.com/freecodecamp/simonSound4.mp3" type="audio/mpeg">
</audio>
<div class="pad hit-zero-green" id="0">
</div>
<div class="pad hit-one-red" id="1">
</div>
<div class="pad hit-two-yellow" id="2">
</div>
<div class="pad hit-three-blue" id="3">
</div>
<div class="Simon-border">
<div class="interior-circle">
</div>
</div>
</div>
</div>
</div>
</body>
</html>
.container {
padding-top: 5px;
width: 450px;
height: 600px;
background-color: black;
text-align: center;
margin: auto;
overflow: hidden;
border-radius: 50px;
box-shadow:inset 5px 0 10px -5px #ffffff,
inset -5px 0 10px -5px #ffffff,
inset 0px -5px 35px -7px #ffffff,
0 0 1px 1px ,
0 10px 20px 0 #494547;
/*box-shadow: 1px 0px 20px 4px #000;*/
}
.row-first {
margin-top: 7px;
margin-left: 15px;
margin-right: 15px;
width: auto;
height: 50px;
/*border: 1.5px solid red;*/
display: grid;
grid-template-columns: 1fr 1fr 2fr;
grid-gap: 2px;
}
.row-two {
display: grid;
grid-template-columns: 1fr;
}
.row-three {
text-align: center;
margin-left: 15px;
margin-right: 15px;
width: auto;
height: 50px;
/*border: 1.5px solid red;*/
display: grid;
grid-template-columns: 1fr;
}
ul.buttons li {
display: inline-block;
/*box-shadow: 1px 0px 6px 4px #dd5d5d;*/
}
ul.buttons {
list-style-type: none;
padding: 0;
margin: 0;
position: relative;
text-align: center;
width: 100%;
}
.Linkedinbutton,
.Facebookbutton,
.Tweetbutton,
.Emailbutton
{
background-color: #0099ff;
border: 1px solid white;
border-radius: 10px;
color: white;
text-decoration: none;
text-shadow: 2px 2px black;
font-size: 12px;
margin: 5px;
padding: 5px;
box-shadow: 6px 6px 4px black;
/*box-shadow: 1px 0px 6px 4px #dd5d5d;*/
line-height: .25em
}
.Linkedinbutton,
.Facebookbutton,
.Tweetbutton,
.Emailbutton
{
cursor: pointer;
}
.Linkedinbutton-X,
.Facebookbutton-X,
.Tweetbutton-X,
.Emailbutton-X
{
}
.Linkedinbutton-X,
.Facebookbutton-X,
.Tweetbutton-X,
.Emailbutton-X
{
box-shadow: 1px 0px 6px 4px #dd5d5d;
}
.social-media-share{
text-align: center;
margin: auto;
}
.row-four {
text-align: center;
margin-left: 15px;
margin-right: 15px;
width: auto;
height: 350px;
/*border: 5px solid red;*/
display: grid;
grid-template-columns: 1fr;
}
.count-display {
box-shadow: inset 0px 5px 20px 0px #000;
text-align: center;
margin-left: 15px;
margin-right: 15px;
border-radius: 15px;
background-color: #430710;
border: 1px solid #615d5d;
width: auto;
height: 100px;
color: #680b19;
line-height: 100px;
font-family: digital-7;
font-size: 55px;
overflow: hidden;
}
#number {
font-size: 55px;
line-height: 100px;
text-align: center;
margin: auto;
font-family: digital-7, sans-serif;
}
.simon-pads {
position: relative;
margin: auto;
width: 365px;
height: 365px;
/*border: 5px solid gray;*/
border-radius: 365px;
}
.pad {
margin: auto;
position: relative;
float: left;
width: 176px;
height: 176px;
border: 3px solid black;
box-shadow: inset 2px -2px 20px 0px #000;
}
/* I renamed it so that you can understand from reading the code
I also changed the hit-* id's to classes so that it can be toggled and i gave them same border radius
*/
.hit-zero-green {
border-top-left-radius: 176px;
background-color: green;
}
.hit-zero-green:active {
border-top-left-radius: 176px;
background-color: #0cff00;
}
.hit-zero-green.lightup{
border-top-left-radius: 176px;
background-color: #0cff00;
}
.hit-one-red {
border-top-right-radius: 176px;
background-color: #c40000 /*#dd0000*/;
}
.hit-one-red.lightup{
background-color: #fc0202;
}
.hit-two-yellow {
border-bottom-left-radius: 176px;
background-color: #797905;
}
.hit-two-yellow.lightup{
background-color: #fbfb0b;
}
.hit-three-blue {
border-bottom-right-radius: 176px;
background-color: #0f3689;
}
.hit-three-blue.lightup{
background-color: #1a96ee;
}
.Simon-border {
position: absolute;
width: 210px;
height: 210px;
border-radius: 210px;
background-color: black;
top: 78px;
left: 77px;
}
.interior-circle {
position: absolute;
text-align: center;
background: url('https://s15.postimg.cc/44l9n7ocb/Simon_Knob_2.png') no-repeat;
/*("https://s13.postimg.cc/svhyvtxmf/Simon_Knob.png") no-repeat;*/
background-size: auto 100%;
margin: auto;
width: 200px;
height: 200px;
top: 5px;
left: 6px;
}
p {
position: absolute;
text-align: center;
color: white;
top: 40px;
left: 35px;
font-size: 1.5em;
}
.social {
width: auto;
height: 60px;
}
#start,
#off-on-switch {
height: 45px;
}
#start {
border-top-left-radius: 50px;
border-bottom-left-radius: 5px;
border-top-right-radius: 5px;
border-bottom-right-radius: 5px;
box-shadow: inset 0px 0px 12px 0px #000;
outline: none;
margin-top: 1px;
margin-top: 1px;
cursor: pointer;
}
#strict:active {
/*this code is optional: 1px 3px 2px #444,*/
box-shadow: 1px 3px 2px #444;
}
/*............... on/off button--------*/
.on{
color: red;
font-size: 55px;
font-family: digital-7;
line-height: 1.85em;
text-align: center;
}
.tgl-box {
border-top-left-radius: 5px;
border-bottom-left-radius: 5px;
box-shadow: inset 0px 0px 12px 0px #000;
outline: none;
}
.tgl {
display: none;
}
.tgl::selection,
.tgl:after::selection,
.tgl+.tgl-btn::selection {
background: none;
}
.tgl::selection,
.tgl:after::selection,
.tgl:before::selection,
.tgl *::selection,
.tgl *:after::selection,
.tgl *:before::selection,
.tgl+.tgl-btn::selection {
background: none;
}
.tgl+.tgl-btn {
outline: 0;
display: block;
height: 45px;
position: relative;
cursor: pointer;
user-select: none;
user-select: none;
user-select: none;
user-select: none;
}
.tgl+.tgl-btn:after,
.tgl+.tgl-btn:before {
position: relative;
display: block;
content: "";
width: 50%;
height: 100%;
}
.tgl+.tgl-btn:after {
left: 0;
}
.tgl+.tgl-btn:before {
display: none;
}
.tgl:checked+.tgl-btn:after {
left: 50%;
}
.tgl-box+.tgl-btn {
overflow: hidden;
backface-visibility: hidden;
backface-visibility: hidden;
transition: all .2s ease;
transition: all .2s ease;
font-family: sans-serif;
background: #dbd9d9;
border-top-left-radius: 5px;
border-bottom-left-radius: 5px;
/*box-shadow: inset 0px 0px 12px 0px #000;*/
outline: none;
height: 45px;
}
.tgl-box+.tgl-btn:after,
.tgl-box+.tgl-btn:before {
display: inline-block;
transition: all .2s ease;
transition: all .2s ease;
width: 100%;
text-align: center;
position: absolute;
line-height: 3em;
font-weight: bold;
color: #fff;
text-shadow: 0 1px 0 rgba(0, 0, 0, 0.4);
}
.tgl-box+.tgl-btn:after {
left: 100%;
content: attr(data-tg-on);
box-shadow: inset 0px 0px 12px 0px #000;
}
.tgl-box+.tgl-btn:before {
left: 0;
content: attr(data-tg-off);
color: black;
border: 1px solid #dbd9d9;
border-radius: 5px;
box-shadow: inset 0px 0px 12px 0px #000;
}
.tgl-box+.tgl-btn:active {
background: #888;
}
.tgl-box+.tgl-btn:active:before {
left: -10%;
}
.tgl-box:checked+.tgl-btn {
background: #86d993;
}
.tgl-box:checked+.tgl-btn:before {
left: -100%;
}
.tgl-box:checked+.tgl-btn:after {
left: 0;
}
.tgl-box:checked+.tgl-btn:active:after {
left: 10%;
}
/*..............end...........................*/
.strict-and-light {
/*text-align: center;*/
/*margin: auto;*/
height: 45px;
background-color: white;
border-top-right-radius: 50px;
border-bottom-right-radius: 5px;
}
#strict {
float: left;
width: 110px;
height: 40px;
background-color: #faff00;
border: 2px solid black;
outline: none;
box-shadow: 1px 3px 2px #444, inset 0px 0px 12px 0px #000;
/*1px 3px 2px #444*/
margin-left: 5px;
margin-top: 3px;
border-radius: 5px;
cursor: pointer;
}
.light {
width: 80px;
height: 35px;
background-color: #dc3f3f;
border: 2px solid black;
margin-right: 6px;
margin-top: 3px;
float: right;
border-top-left-radius: 5px;
border-top-right-radius: 50px;
border-bottom-right-radius: 5px;
border-bottom-left-radius: 5px;
}
.light-glow{
background-color: red;
box-shadow: -1px 0px 15px 7px red;
}
a {
text-decoration: none;
color: white;
}
//under construction......stay tuned
/*
function play(sound){
if(!on){
return;
}
var audio = document.getElementById("audio");
audio.setAttribute('src', sound);
//setAttribute() method adds specified attribute to element, and gives it specified value. If specified attribute already exists, only value is set/changed
audio.play();
}
*/
$(document).ready(function(){
var simonGamePlays = []; //replayed button-strokes by Simon game
var simonGameUserPlays = []; // input by Simon user
const LEVELS_TO_REACH = 20;
var id, color, level = 0;
var i;
var on;
var off;
var strict;
/*....................start button functions.......................*/
function turnGameOn(){
$('#strict').click(toggleStrict);
document.querySelector(".hit-zero-green").addEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-one-red").addEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-two-yellow").addEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-three-blue").addEventListener("click", illuminateCurrentButton);
// as soon as start button is pressed a Simon game begins playing automatically by selecting random button
beginSequence();
$('.count-display').removeClass("on");
$('.count-display').addClass("on").html("this is level 01");
strict = false;
level = 0;
level++; //level auto-increments upon each level reached
simonGamePlays = []; // simon Game array stores Simon input to be compared against user
simonGameUserPlays = []; //simon game user array stores user input tob compared against Simons input
//simonGamePlayerSequence(); function for Simon Game Player array
const buttons = document.getElementsByClassName('pad');
//retrieve the elements of a particular item which are the pads
//tie this if function into start button to enable random button to be selected by Simon game and audio played
if(buttons.length > 0) { //as long as greater than 0, can be two buttons, etc
function getRandomIndex(){
var random = Math.floor(Math.random() * 4);
buttons.item(random).click(); //randomIndex is parameter of item
simonGamePlays.push(random);
if(random ==1){
lightup = 'hit-zero-green';
$('.hit-zero-green').addClass(lightup);
$('#audio1')[0].play();
simonGamePlays.push(1);
setTimeout(function () {
$('.hit-zero-green').removeClass(lightup);
}, off);
}else if (random == 2) {
lightup = 'hit-zero-red';
$('.hit-zero-red').addClass(lightup);
$('#audio2')[0].play();
simonGamePlays.push(2);
setTimeout(function () {
$('.hit-zero-red').removeClass(lightup);
}, off);
}else if (random == 3) {
lightup = 'hit-zero-blue';
$('.hit-zero-blue').addClass(lightup);
$('#audio3')[0].play();
simonGamePlays.push(3);
setTimeout(function () {
$('.hit-zero-blue').removeClass(lightup);
}, off);
}else if (random == 4) {
lightup = 'hit-zero-yellow';
$('.hit-zero-yellow').addClass(lightup);
$('#audio4')[0].play();
simonGamePlays.push(4);
setTimeout(function () {
$('#sound-four').removeClass(lightup);
}, off);
}
}
//outside function
getRandomIndex(); // function call
}
} //end of turn game on function
function turnGameOff(){
document.querySelector(".hit-zero-green").removeEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-one-red").removeEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-two-yellow").removeEventListener("click", illuminateCurrentButton);
document.querySelector(".hit-three-blue").removeEventListener("click", illuminateCurrentButton);
$(".pad").removeClass("lightup");
};
/*........on/of toggle switch functions..................*/
$('#start').click(() => {
if(on){turnGameOn()
};
}); //disable game
$(".tgl-btn").click(function() {
if (!on){
$('.count-display').addClass("on").html("Ready? Lets go!");
on = true;
}
else {
on = false;
$('.count-display').removeClass("on").html("888888888888888"); // turn display light off
$('.light').removeClass("light-glow");//turn strict light off
turnGameOff(); //caller
}
});
$('.tgl-btn').click(function(){
$(".Linkedinbutton, .Facebookbutton, .Tweetbutton, .Emailbutton ").toggleClass("Linkedinbutton-X");
function toggle() {
if(shown) {
element.hide();
shown = false;
} else {
element.show();
shown = true;
}
}
});
/*..............Simon Game Plays (Simon sequence)..............*/
function beginSequence(){
var i = 0; //everytime function starts, it starts with i set to zero
var simonUserInterval = setInterval(function() {
id = simonGamePlays[i]; //this id to be found with Math.random function
color= $("#"+id).attr("class");
//attribute to this id the classes for it (in CSS)
console.log(id+" "+color); //print id and color eg. 0 and green
i++;
if (i == simonGamePlays.length){
//if statement that clears setInterval variable
clearInterval(simonUserInterval);
}
}, 1000);
}
/*.........add interval pad class and sound...................*/
/**/
function illuminateCurrentButton(event){
var button = $(event.target);
button.toggleClass('lightup');
}
/*........play Simon pad sounds.......................*/
function redButton() {
//select the button
var illuminateRed = document.querySelector(".hit-one-red");
//add event Listener
illuminateRed.addEventListener("click", function () {
//condition to toggle the classes
if (this.className == "pad hit-one-red")
this.className = "pad lightup-red";
else
this.className = "pad hit-one-red";
});
}
//old sound stuff
/*
function greenButton() {
//select the button
var illuminateRed = document.querySelector(".hit-zero-green");
//add event Listener
illuminateRed.addEventListener("click", function () {
//condition to toggle the classes
// == means return true if the operands are equal (but not of the same type)
if (this.className == "pad hit-zero-green")
// = means one operand is the equal value of the other ex. x=y
this.className = "pad lightup-green";
else
this.className = "pad hit-zero-green";
});
// so if this class name is equal to (but not of the same type as) pad hit-zero-green, then this class name is the same value as pad-light-up green, else (if not), this class name is the equal value of pad-hit-zero-green
}
function redButton() {
//select the button
var illuminateRed = document.querySelector(".hit-one-red");
//add event Listener
illuminateRed.addEventListener("click", function () {
//condition to toggle the classes
if (this.className == "pad hit-one-red")
this.className = "pad lightup-red";
else
this.className = "pad hit-one-red";
});
}
function yellowButton() {
//select the button
var illuminateRed = document.querySelector(".hit-two-yellow");
//add event Listener
illuminateRed.addEventListener("click", function () {
//condition to toggle the classes
if (this.className == "pad hit-two-yellow")
this.className = "pad lightup-yellow";
else
this.className = "pad hit-two-yellow";
});
}
function blueButton() {
//select the button
var illuminateRed = document.querySelector(".hit-three-blue");
//add event Listener
illuminateRed.addEventListener("click", function () {
//condition to toggle the classes
if (this.className == "pad hit-three-blue")
this.className = "pad lightup-blue";
else
this.className = "pad hit-three-blue";
});
}
*/
/*
strict button workings...concepting operating concept
when strict button is pressed count is immediately reset
strict button function will not work when start button is off
strict button light turns on when strict button is pressed
strict button function turns off when on/off button is turned off
*/
function toggleStrict(){
if(on){$('.light').toggleClass('light-glow')}
}
/*
$('#strict').click(() => {if(on){'light-glow'()}})
if(on){$('.light').toggleClass('light-glow')}
$('#start').click(() => {if(on){turnGameOn()}})
*/
//make part of video-screen text blink
//var element = $(".light-glow");
//var shown = true;
//setInterval(toggle, 100);
function toggle() {
if(shown) {
element.hide();
shown = false;
} else {
element.show();
shown = true;
}
}
//share-links code:
//LinkedIn
$('.Linkedinbutton').click(function() {
var shareurl = $(this).data('shareurl');
window.open('https://www.linkedin.com/shareArticle?mini=true&url=https://codepen.io/IDCoder/full/Gxqybw/' + escape(shareurl) + '&title=' + document.title + '&source=SourceTitle&target=new');
return false;
});
//Twitter
var text="Checkout this Simon Game Web App";
$('.Tweetbutton').click(function() {
window.open("https://twitter.com/intent/tweet?text=" + encodeURIComponent(text + " " +"https://codepen.io/IDCoder/full/Gxqybw/"));
});
//Facebook
var facebookShare = document.querySelector('[class="Facebookbutton"]');
facebookShare.onclick = function(e) {
e.preventDefault();
var facebookWindow = window.open('https://www.facebook.com/sharer/sharer.php?u=' + document.URL, 'facebook-popup', 'height=350,width=600');
if(facebookWindow.focus) { facebookWindow.focus(); }
return false;
};
//Email under construction
var emailWindowSettings = 'toolbar=no,location=no,status=no,menubar=no,scrollbars=yes,resizable=yes,width=200px,height=120px';
$(".Emailbutton").on("click", function() {
var emailWindow = window.open(this.dataset.href,'targetWindow', emailWindowSettings);
return false;
});
});
Also see: Tab Triggers