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HTML

              
                <div id="app" />
              
            
!

CSS

              
                @import url('https://fonts.googleapis.com/css?family=Droid+Sans+Mono');

$font-color: #FF0050;
$primary-color: #C1003D;
$secondary-color: #60001E;
$background-color: #440015;

body {
  background-color: $background-color;
  margin: 0;
  padding: 0;
}

html {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 100%;
  height: 100%;
}

svg {
  stroke: $primary-color;
  fill: transparent;
  stroke-width: 8px;
  max-width: 100%;
  max-height: 100%;
}

.thin {
  stroke: $secondary-color;
  fill: transparent;
  stroke-width: 3px;
}

text {
  font-family: 'Droid Sans Mono', monospace;
  font-size: 20px;
  fill: $font-color;
  stroke: $font-color;
  stroke-width: 1px;
}
              
            
!

JS

              
                const Sine = () => {
  const [degree, setDegree] = React.useState(0)
  
  // A reference is basically a state that you can change directly
  // and that won't trigger rerendering of the component
  const lastTimeRef = React.useRef(null);
  const frameRef = React.useRef();
  
  const animate = time => {
    if (lastTimeRef.current != null) {
      const delta = (time - lastTimeRef.current) * 0.03;
      // Because of the unfortunate side effect of the effect's 
      // second parameter we cannot refer to degree as simple
      // as you might would in an other situation. Luckily for 
      // us though the setter function can accept a function if 
      // the state is needed to calcualte the next value and
      // that function will always have the latest value of the state
      setDegree(previousDegree => (previousDegree + delta) % 360);
    }
    lastTimeRef.current = time;
    frameRef.current = requestAnimationFrame(animate);
  }
  
  // This effect will run only once because an empty array is passed on
  // as a second argument. That empty array has an unfortunate side-effect
  // though. If we pass on an empty array then the effect will assume that
  // everything is static and it's not worth being up to date with such
  // things as the state changes. This behaviour is true for the animate 
  // function as well so if we are going to try to reference the value of 
  // degree in there then it will always give back the initial value.
  React.useEffect(() => {
    frameRef.current = requestAnimationFrame(animate);
    return () => cancelAnimationFrame(frameRef.current);
  }, []);
  
  return <Draw degree={degree} />;
}

// Note: Math.sin and Math.cos accept a radian value and 360 degrees equal 2 * pi radians
// The sin value is in minus because coordinates in SVGs increase from top to bottom
const sin = value => -Math.sin(value/180*Math.PI)
const cos = value => Math.cos(value/180*Math.PI)

const Draw = ({ degree }) => (
  <svg width='1020' height='240' viewBox='0 -120 1020 240'>

    <text x='100'>
      sin(
    </text>

    {/* This is the line that connects the two sides */}
    <line 
      transform='translate(310 0)'
      className='thin' 
      x1={cos(degree) * 100} 
      y1={sin(degree) * 100}
      x2={degree + 250}
      y2={sin(degree) * 100}
      />

    {/* This is the left side block with the circle*/}
    <g transform='translate(310 0)'>
      <circle className='thin' cx='0' cy='0' r='100' />
      
      {/* This is the arc showing the progress (M: move to, A: arc to)*/}
      <path d={`
        M 30 0 
        A 30 30 0 ${degree <= 180 ? 0 : 1} 0 ${cos(degree) * 30} ${sin(degree) * 30}
      `} />

      {/* These are the two sides of the angle */}
      <line 
        className='thin'
        x1='0'
        y1='0' 
        x2='100' 
        y2='0' 
      />
      <line 
        className='thin' 
        x1='0' 
        y1='0'
        x2={cos(degree) * 100} 
        y2={sin(degree) * 100} 
      />

      {/* This is the degree of the angle */}
      <text 
        x={cos(degree) * 100 + 10} 
        y={sin(degree) * 100}
      >
        {Math.round(degree)}°
      </text>
    </g>

    <text x='470'>
      ) =
    </text>

    {/* This is the right side block with the sine wave */}
    <g transform='translate(560 0)'>
      
      {/* This is the baseline */}
      <line className='thin' x1='0' y1='0' x2='360' y2='0' />

      {/* These are the full sine wave in the background and the in progress one*/}
      <polyline className='thin'
        points={Array.from(
          { length: 360 },
          (v, d) => `${d} ${sin(d) * 100}`
        )} 
      />
      <polyline 
        points={Array.from(
          { length: degree },
          (v, d) => `${d} ${sin(d) * 100}`
        )}
      />
      
      {/* This is the value of the sine */}
      <text x={degree + 10} y={sin(degree) * 100}>
        {parseFloat(Math.sin(degree/180*Math.PI)).toFixed(4)}
      </text>
    </g>    
  </svg>
)

ReactDOM.render(<Sine />, document.getElementById('app'));
              
            
!
999px

Console