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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

              <link href='//fonts.googleapis.com/css?family=Signika+Negative:300,400' rel='stylesheet' type='text/css'>

<div class="wrapper">
  <!-- <h1>Tween a tween! Huh?</h2> -->
  <h2>Tween the timeScale() of a timeline</h2>

  <p>By tweening the timeScale() of the particles timeline we can progressively speed up and slow down the entire animation with a single tween.</p>
  <div class="nav">
    <button id="slow">slow: timeScale(0.1)</button>
    <button id="normal">normal: timeScale(1)</button>
    <button id="fast">fast: timeScale(4)</button>
   <div class="demo" id="bubbleContainer">
<div class="brandBar">
  <img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/16327/GreenSock-logo-text-outlines.svg"></div>
              /* Global styles come from external css https://codepen.io/GreenSock/pen/JGaKdQ*/


  border-radius: 50%;
  position: absolute;




button {

h1 {

h2 {
              //From 7 Hidden Gems of GSAP (Net Magazine)
//Read full article: https://medium.com/net-magazine/7-hidden-gems-of-the-greensock-animation-platform-4fb71389f6ca#.t6xniz19i
var sizes = ["small", "medium", "large"],
    bubbleContainer = document.getElementById("bubbleContainer"),
    slowBtn = document.getElementById("slow"),
    normalBtn = document.getElementById("normal"),
    fastBtn = document.getElementById("fast"),
    startY = 250,
    endY = -50;

//build the timeline

var particles = new TimelineMax();

for (var i = 0; i < 50; i++) {
  var sizeIndex = randomNumber(0,2); //get random number between 0 and 2
  var size = sizes[sizeIndex]; //get random size
  var speed = (3 - sizeIndex) //larger faster
  var bubble = $('<div class="bubble ' + size + 'Bubble"/>').appendTo(bubbleContainer); //create a bubble
  particles.set(bubble, {y:startY, x:300}, 0) // place it at the bottom
  //create an animation at a random start time
  particles.to(bubble, speed, {y:endY, x:randomNumber(0, 600), repeatDelay:Math.random()*2, repeat:500}, Math.random() * 2)
 // control the timeScale() of the timeline

normal.onclick = function() {
  TweenLite.to(particles, 2, {timeScale:1, ease:Linear.easeNone}); // normal speed

slow.onclick = function() {
  TweenLite.to(particles, 2, {timeScale:0.1, ease:Linear.easeNone}); // 1/10th normal speed

fast.onclick = function() {
  TweenLite.to(particles, 2, {timeScale:4, ease:Linear.easeNone}); // 4 times as fast
function randomNumber(min, max){
	return Math.floor(Math.random() * (1 + max - min) + min);
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