Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URL's added here will be added as <link>s in order, and before the CSS in the editor. If you link to another Pen, it will include the CSS from that Pen. If the preprocessor matches, it will attempt to combine them before processing.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Save Automatically?

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <html>
  <head>
  <link href='https://fonts.googleapis.com/css?family=Chewy' rel='stylesheet' type='text/css'>
    <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.5.0/css/font-awesome.min.css">
  </head>
<body>
  <div id="container">
    <h1>Simon <i class="fa fa-registered"></i></h1>
    <div class="text-center">
      <button id = "reset" class = "btn btn-danger">Reset</button>
      <button id="start" class="btn btn-danger">Start</button>
    </div>
    <h2 class="text-center" id="prompt">Strict or Normal Mode?</h2>
    <div class="text-center" id="strictNorm">
      <button id="strict" class="btn btn-primary">Strict</button>
      <button id="norm" class="btn btn-success">Normal</button>
    </div>
    <div class="text-center">
      <h2 id="score">Count:</h2>
      <div class="text-center" id="scorekeeper"></div>
    </div>
    <div class="text-center" id="top">
      <p class = "pie" id="top-left"></p>
      <p class = "pie" id="top-right"></p>
    </div>
    <div class="text-center" id="bottom">
      <p class = "pie" id="bottom-left"></p>
      <p class = "pie" id="bottom-right"></p>
    </div>
  </div>
</body>

</html>
              
            
!

CSS

              
                body {
  background: url("https://goo.gl/1ODKqQ?gdriveurl") 30%;
}
h1 {
  font-family: 'Chewy', cursive;
  font-size: 50px;
  color: blue;
}
#container {
  text-align: center;
}
button {
  font-family: 'Chewy', cursive;
}
h2 {
  font-family: 'Chewy', cursive;
  color: red;
}
#scorekeeper {
  width: 50px;
  height: 50px;
  background: red;
  color: white;
  font-family: 'Chewy', cursive;
  text-align: center;
  margin-top:5px;
  margin-bottom: 5px;
  margin-right: auto;
  margin-left: auto;
  font-size: 30px;
  border-radius: 50px;
}
#score {
  color: green;
}
#top-left {
    background-color:green;
    height:150px;
    width: 150px;
    -moz-border-radius: 150px 0 0 0;
    border-radius: 150px 0 0 0;
  display:inline-block;
  margin:0;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
#top-right {
  background-color:red;
    height:150px;
    width: 150px;
    -moz-border-radius: 0 150px 0 0;
    border-radius: 0 150px 0 0;
  display: inline-block;
  margin: 0;
  -webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
#bottom-left {
  background-color:yellow;
    height:150px;
    width: 150px;
    -moz-border-radius: 0 150px 0 0;
    border-radius: 0 0 0 150px;
  display:inline-block;
  margin:0;
  -webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
#bottom-right {
  background-color:blue;
    height:150px;
    width: 150px;
    -moz-border-radius: 0 150px 0 0;
    border-radius: 0 0 150px 0;
  display: inline-block;
  margin: 0;
  -webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
#top {
  -webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
#bottom {
  -webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-o-user-select: none;
user-select: none;
}
              
            
!

JS

              
                //A very special thank you to my Mom and sister and also to FCC Camper Andrew Naumann for all of their help! Thanks so much you guys...I appreciate it more than you know :) - Jessi

$(document).ready(function() {
  var cpuClicks = [];
  var userClicks = [];
  var level = 1;
  var color = "";
  var choices = ["green", "red", "yellow", "blue"];
  var move = choices[Math.floor(Math.random() * 4)];
  var score = 1;
  var strict = false;
  var index = 0;
  var playerTurn = false;
  var soundIndex;
  var soundOne = new Audio('https://s3.amazonaws.com/freecodecamp/simonSound1.mp3');
  var soundTwo = new Audio('https://s3.amazonaws.com/freecodecamp/simonSound2.mp3');
  var soundThree = new Audio('https://s3.amazonaws.com/freecodecamp/simonSound3.mp3');
  var soundFour = new Audio('https://s3.amazonaws.com/freecodecamp/simonSound4.mp3');
  
  //hiding prompt
  $("#prompt").hide();
  $("#reset").hide();
  //choosing strict or normal
  $("#strictNorm").hide();
  $("#start").click(function() {
    $("#prompt").show();
    $("#strictNorm").show();
    //animation for prompt questions
    $("#prompt").removeClass("animated rotateOut");
    $('#prompt').addClass("animated swing");
  });
  //strict mode
  $("#strict").click(function() {
    strict = true;
    $("#start").hide();
    $("#reset").show();
    $("#strictNorm").hide();
    $("#prompt").removeClass("animated swing");
    $("#prompt").addClass("animated rotateOut");
  });
  //normal mode
  $("#norm").click(function() {
    strict = false;
    $("#start").hide();
    $("#reset").show();
    $("#strictNorm").hide();
    $("#prompt").removeClass("animated swing");
    $("#prompt").addClass("animated rotateOut");
  });
  //set back to original color for top left, top right, bottom left & bottom right
  function resetTL() {
    $("#top-left").css("background", "green");
  }
  function resetTR() {
    $("#top-right").css("background", "red");
  }
  function resetBL() {
    $("#bottom-left").css("background", "yellow");
  }
  function resetBR() {
    $("#bottom-right").css("background", "blue");
  }
  //transitioning color of circles and playing sounds
  //top left animation
  function topL() {
    $("#top-left").css("background", "#A9C52F");
    soundOne.play();
    setTimeout(resetTL, 400);
  }
//top right animation
  function topR() {
    $("#top-right").css("background", "#FF8A69");
    soundTwo.play();
    setTimeout(resetTR, 400);
  }
//bottom left animation
  function bottomL() {
    $("#bottom-left").css("background", "#FBFFA3");
    soundThree.play();
    setTimeout(resetBL, 400);
  }
  //bottom right animation
  function bottomR() {
    $("#bottom-right").css("background", "#106EE8");
    soundFour.play();
    setTimeout(resetBR, 400);
  }
  //allowing player to play only when true
 function player() {
   playerTurn = true;
 }
  //computers turn
 function cpuTurn() {
    var move = choices[Math.floor(Math.random() * 4)];
    if (move === choices[0]) {
      cpuClicks.push(1);
    }
    if (move === choices[1]) {
      cpuClicks.push(2);
    }
    if (move === choices[2]) {
      cpuClicks.push(3);
    }
    if (move === choices[3]) {
      cpuClicks.push(4);
    }
 }
  
  function pattern() {
    if(strict===false && cpuClicks.length===userClicks.length && cpuClicks[index]!==userClicks[index]) {
       var computer = setTimeout(cpuTurn, 1000);
       clearTimeout(computer);
    }
    else {
      cpuTurn();
    }
    for(var i = 0; i<cpuClicks.length; i++){
      doPattern(i);
    }
    console.log(cpuClicks);
  }
//function to control the pattern
  function doPattern(i) {
    setTimeout(function () {
      if (cpuClicks[i] === 1) {
        topL();
      }
      if (cpuClicks[i] === 2) {
        topR();
      }
      if (cpuClicks[i] === 3) {
        bottomL();
      }
      if (cpuClicks[i] === 4) {
        bottomR();
        }
      }, i * 1000);
    //player can only play when sequence is over...
    setTimeout(player, cpuClicks.length * 1000);
    }
  //reset the game
  function reset() {
    level = 1;
    score = 1;
    $("#scorekeeper").html("");
    $("#prompt").addClass("animated rotateIn");
    $("#start").show();
    $("#reset").hide();
    userClicks = [];
    cpuClicks = [];
    index = 0;
  }
  //changing the level prompt
   function levelNote() {
    if(level<21) {
    $("#prompt").html("Level" + " " + level + "!");
    $("#prompt").removeClass("animated rotateOut");
    $("#prompt").addClass("animated rotateInUpLeft");
    }
    else {
    $("#prompt").html("You Win!!!");
    $("#prompt").removeClass("animated rotateOut");
    $("#prompt").addClass("animated rotateInUpLeft");
      reset();
      return;
    }
  }
  //compare to see if right or wrong
  function compare() {
    if (userClicks[index] !== cpuClicks[index]) {
     if(strict===false) {
          playerTurn = false;
          $("#prompt").text("Oops! Incorrect - try again!");
          pattern();
          index = 0;
          userClicks = [];
      }
    if(strict===true) {
        $("#prompt").text("Oops! Incorrect - play again?");
        setTimeout(reset, 400);
      }
	 }
else {
		if (index === cpuClicks.length-1) {
					playerTurn = false;
					userClicks = [];
					level++;
          score++;
          $("#scorekeeper").html(score);
					levelNote();
					index = 0;
					pattern(cpuClicks);
				}
				else if (index!==cpuClicks.length-1) {
					index++;
					return;
			    console.log(userClicks);           
          console.log(userClicks[index]);
          console.log(cpuClicks[index]);
          }
      }
  }
  //actions when reset is pressed
  $("#reset").click(function() {
    $("#prompt").hide();
    $("#prompt").text("Strict or normal mode?");
    $("#reset").hide();
    $("#start").show();
    $("#strictNorm").hide();
    $("#prompt").removeClass("animated rotateOut");
    $('#prompt').addClass("animated rotateIn");
    reset();
  });
  //actions when start is clicked
  $("#start").click(function() {
    $("#prompt").text("Strict or normal mode?");
    $("#prompt").show();
    $("#strictNorm").show();
    //animation for prompt questions
    $("#prompt").removeClass("animated rotateOut");
    $('#prompt').addClass("animated rotateIn");
    reset();
  });
  $("#top-left").click(function() {
    if(playerTurn===true) {
      topL();
      userClicks.push(1);
      setTimeout(compare, 1000);
    }
  });
  $("#top-right").click(function() {
    if(playerTurn===true) {
      topR();
      userClicks.push(2);
      setTimeout(compare, 1000);
    }
  });
  $("#bottom-left").click(function() {
    if(playerTurn===true) {
      bottomL();
      userClicks.push(3);
      setTimeout(compare, 1000);
    }
  });
  $("#bottom-right").click(function() {
    if(playerTurn===true) {
      bottomR();
      userClicks.push(4);
      setTimeout(compare, 1000);
    }
  });
  function startGame() {
    levelNote();
    setTimeout(pattern,1000);
    $("#scorekeeper").html(score);
    }
  //user chooses strict or normal mode
  $("#strict").click(function() {
    strict = true;
    setTimeout(startGame, 2000);
  });
  $("#norm").click(function() {
    strict = false;
    setTimeout(startGame, 2000);
   });
});
              
            
!
999px

Console