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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <audio id="sound1">
 
  <source src="http://soundimage.org/wp-content/uploads/2016/08/Tower-Defense_Looping.mp3" type="audio/mp3">
 
</audio>

<audio id="sound2">
  <source src="http://soundbible.com/857-Swords-Clashing.html"> 
</audio>



<audio id="sound3">
 <source src="http://rogues00.esy.es/Rogues%20Website/audio/cannonFireAndReturn.mp3" type="audio/mp3"> 
</audio>

<body onload = "startGame();">

  <div class= "container-fluid" id= "pierats">
<h1 align = "center">Pirates Tic Tac Toe</h1>
  
  <div class="row">
  <div class="col-sm-4">
    <button id= "choose1" onclick= "choose1()">Merchant Vessel</button>
  </div>
  <div class="col-sm-4">
    <h2 align = "center">Buckle Up Me Harty's For A Hard Fight!</h2>
  </div>
  <div class="col-sm-4">
    <button id= "choose2" onclick= "choose2()">Pirates</button>
  </div>
</div>
  
  <div id = "message" align = "center"></div>
  
  

 <h1 id="attack"></h1>
    <button id= "reset" onclick= "reset()">reset</button>
  

 <br><br>
<table border = "1" align = "center">
  <tr>
     
    <td id = "0" class = "square" onclick = "nextMove(this)"></td>
    <td id = "1" class = "square" onclick = "nextMove(this)"></td>
    <td id = "2" class = "square" onclick = "nextMove(this)"></td>
    
  </tr>
  
  <tr>
    <td id = "3" class = "square" onclick = "nextMove(this)"></td>
    <td id = "4" class = "square" onclick = "nextMove(this)"></td>
    <td id = "5" class = "square" onclick = "nextMove(this)"></td>
    
  </tr>
  
  <tr>
    <td id = "6" class = "square" onclick = "nextMove(this)"></td>
    <td id = "7" class = "square" onclick = "nextMove(this)"></td>
    <td id = "8" class = "square" onclick = "nextMove(this)"></td>
    
  </tr>
</table>
  </div>




            
          
!
            
              #attack {
  width: 1450px;
  height: 900px;
  z-index +10;
  background-color: red;
  opacity: 0.5;
position: absolute;
  
  
}


.square {
  width: 150px;
  height: 150px;
  text-align: center;
  font-size: 50px;
  font-weight: bold;
  font-family: 'IM Fell English SC', serif;
  border: solid 10px black;
 
}


button {
	height: 65px;
	width: 150px;
	text-align: center;
	margin-left:45%;
	background-color: #e6e8ed;
  color: green;
	font-size: 20px;
  font-weight: bold;
  border-radius: 35%;
   border-style: solid;
    border-color: black;
    border-width: 3px;
}








#message {
  color: green;
  font-size: 35px;
  font-weight: bold;
  font-family: 'IM Fell English SC', serif;
  
}

table {
 
 
	border: solid 10px black;
}

body {
  
  
	font-family: 'IM Fell English SC', serif;
	background-image: url("http://i63.tinypic.com/2ike0xy.jpg");
	
   
}
            
          
!
            
              //var player = "<img src='http://i65.tinypic.com/2rq2jgh.jpg' />";	
//var pirate = "<img src='http://i65.tinypic.com/6hnon6.jpg' />";
var player;
var pirate;
var gameOn = false;
var msg;
var msg1;
var msg2 = "Take Cover Men, They're Firing On Us!";
var msg3 = "Prepare To Be Boarded! Sabres And Pistols Mateys!";
var msg4 = "We've Got Em On The Run Lads! Stay After Em!";
var msg5 = "Not There Ye Swabby!";
var msg6 = "Ahoy Matey! Choose Your Path And Start The Game!";
var msg7 = "We've Won Captain! Saints Be Praised!";
var msg8 = "Arrgghh!  We're Done For Cap'n!"
var x = document.getElementById("sound1"); 
var y;
var xx;

var board = ["0", "1", "2", "3", "4", "5", "6", "7", "8"];
var board1 = [];
var aiMove;
var winner;
var gameWon;
var result;
var num;
var user;

function reset() {
  for(i = 0; i < board.length; i++) {
    document.getElementById(i).innerHTML= "";
    gameWon = false;
    num = "";
    board= ["0", "1", "2", "3", "4", "5", "6", "7", "8"];
    x.pause();
    
    document.getElementById("choose1").style.visibility = "visible";
  document.getElementById("choose2").style.visibility = "visible";
    document.getElementById("reset").style.visibility = "hidden";
  }
}

function choose1 () {
 player= "<img src='http://i65.tinypic.com/2rq2jgh.jpg' />";
   pirate= "<img src='http://i65.tinypic.com/6hnon6.jpg' />";
    y = document.getElementById("sound2"); 
    xx = document.getElementById("sound3"); 
   msg = "Pirates To The Starboard Captain! Choose A Space To Defend Cap'n!"
 msg1 = "Prime The Guns! All Hands To Stations! Choose A Move And Fire!";
   document.getElementById("choose1").style.visibility = "hidden";
  document.getElementById("choose2").style.visibility = "hidden";
  
  begin();
}
function choose2() {
  player= "<img src='http://i65.tinypic.com/6hnon6.jpg' />";
   pirate= "<img src='http://i65.tinypic.com/2rq2jgh.jpg' />";
  y = document.getElementById("sound3"); 
  xx = document.getElementById("sound2"); 
  msg = "Pirates To The Starboard Captain! Get Ready To Fight!"
 msg1 = "Prime The Guns! All Hands To Stations! Choose A Move And Fire!";
  document.getElementById("choose1").style.visibility = "hidden";
  document.getElementById("choose2").style.visibility = "hidden";
  
  begin();
}

function begin() {
  gameOn = true;
  startGame();
}

function hideAttack() {
  document.getElementById("attack").style.visibility = "hidden";
  switchTurn();
}

function startGame() {
  turn = player;
  document.getElementById("message").innerText = msg6;
   document.getElementById("attack").style.visibility = "hidden";
   document.getElementById("reset").style.visibility = "hidden";
}



function nextMove(square) {
  if(gameOn === true) {
  if(gameWon !== true) {
  if(square.innerHTML === "") {
  
  if(turn === player) {
    square.innerHTML = player;
    board[square.id]= "X";
    xx.pause();
    y.play();
         
document.getElementById("attack").style.visibility = "visible";
    setTimeout(hideAttack, 3000); 
      
  } 
     
 checkForWinner();
 
}

    
  } else {
    gameOver();
  }
  }   
}

function aiMove() {
  if(board[4] === "4") {
    num = 4; 
  } else if(board[0] === "0") {
    num = 0;
  }  else if(board[2] === "2") {
    num = 2;
  } else if(board[6] === "6") {
    num = 6;
  }else if(board[8] === "8") {
    num = 8;
  } else if(board[1] === "1") {
    num = 1;
  } else if(board[3] === 3) {
    num = 3;
  } else{
    num = 7;
  }
 document.getElementById(num).innerHTML= pirate;
    y.pause();
    xx.play();
    document.getElementById("attack").style.visibility = "visible";
    board[num] = "O";
  console.log(board);
    setTimeout(hideAttack, 3000); 
  
}



function switchTurn () {
 
  if(turn === player && gameWon !== true) {
    turn = pirate;
    document.getElementById("message").innerText = msg2;
   aiMove();
  } 
  else if(turn === pirate && gameWon !== true) {
    
   turn = player; 
    document.getElementById("message").innerText = msg1;
      
}
}



function checkForWinner(winCombo) {
  
 if(board[0]=== "X" && board[1]=== "X" && board[2]=== "X" ||
    board[3]=== "X" && board[4]=== "X" && board[5]=== "X" ||
    board[6]=== "X" && board[7]=== "X" && board[8]=== "X" ||
    board[0]=== "X" && board[3]=== "X" && board[6]=== "X" ||
    board[1]=== "X" && board[4]=== "X" && board[7]=== "X" ||
    board[2]=== "X" && board[5]=== "X" && board[8]=== "X" ||
    board[0]=== "X" && board[4]=== "X" && board[8]=== "X" ||
    board[2]=== "X" && board[4]=== "X" && board[6]=== "X" ) {
      gameWon= true;
       winner= "X";
         
} else if
    (board[0]=== "O" && board[1]=== "O" && board[2]=== "O" ||
     board[3]=== "O" && board[4]=== "O" && board[5]=== "O" ||
     board[6]=== "O" && board[7]=== "O" && board[8]=== "O" ||
     board[0]=== "O" && board[3]=== "O" && board[6]=== "O" ||
     board[1]=== "O" && board[4]=== "O" && board[7]=== "O" ||
     board[2]=== "O" && board[5]=== "O" && board[8]=== "O" ||
     board[0]=== "O" && board[4]=== "O" && board[8]=== "O" ||
     board[2]=== "O" && board[4]=== "O" && board[6]=== "O" ) {
      gameWon= true;
       winner= "O";
       

  } 
 if(gameWon === true) {
   setTimeout(gameOver, 3000);
   //gameOver();
 }
  console.log(winner);
  console.log(gameWon);
}

function gameOver() {
  if(winner === "X") {
    document.getElementById("message").innerText = msg7;
    document.getElementById("reset").style.visibility = "visible";
    y.pause();
    x.play();
  } else if(winner === "O") {
    document.getElementById("message").innerText = msg8;
  document.getElementById("reset").style.visibility = "visible";  document.getElementById("attack").style.visibility = "visible";
  }
  gameOn = false;
}







            
          
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