<canvas id="canvas"></canvas>
body, html {
margin: 0;
overflow: hidden;
}
canvas {
display: block;
cursor: pointer;
}
/*
Johan Karlsson, 2020
https://twitter.com/DonKarlssonSan
MIT License, see Details View
*/
let config = {};
let canvas;
let ctx;
let w, h;
let hexagons;
class Hexagon {
constructor(x, y, R, r, t) {
this.x = x;
this.y = y;
this.R = R;
this.r = r;
this.t = t;
}
draw() {
ctx.save();
ctx.translate(this.x, this.y);
let angle = Math.PI * 2 / 3;
let nrOfRotations = 3;
for(let rot = 0; rot < nrOfRotations; rot++) {
ctx.rotate(angle);
// Few lines on top ow the cube,
// but more on the sides to create
// a shadow illusion.
let nrOfStripes = Math.ceil(Math.random() * 8 + rot * 2);
for(let i = 0; i < nrOfStripes + 1; i++) {
let y1 = -this.R * i / nrOfStripes;
let y2 = y1 + this.t / 2;
ctx.beginPath();
ctx.moveTo(0, y1);
ctx.lineTo(this.r, y2);
ctx.stroke();
}
}
ctx.restore();
}
}
function setup() {
canvas = document.querySelector("#canvas");
ctx = canvas.getContext("2d");
window.addEventListener("resize", resize);
canvas.addEventListener("click", draw);
resize();
}
function resize() {
w = canvas.width = window.innerWidth;
h = canvas.height = window.innerHeight;
ctx.fillStyle = "white";
ctx.lineCap = "round";
ctx.lineJoin = "round";
draw();
}
function setupHexagons() {
hexagons = [];
let r = config.size;
let R = r / Math.cos(Math.PI / 6);
let t = r * 2 / Math.sqrt(3);
let rows = w / (r * 2) + 1;
let cols = h / R;
for(let x = 0; x < rows; x++) {
for(let y = 0; y < cols; y++) {
let xOffset = y % 2 === 0 ? r : 0;
let xPixel = r * x * 2 + xOffset;
let yPixel = (t/2 + R) * y;
let hexagon = new Hexagon(xPixel, yPixel, R, r, t);
hexagons.push(hexagon);
}
}
}
function draw() {
ctx.lineWidth = Math.random() + 1;
config.size = Math.random() * 60 + 15;
setupHexagons();
ctx.fillRect(0, 0, w, h);
hexagons.forEach(h => {
h.draw();
});
}
setup();
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This Pen doesn't use any external JavaScript resources.