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HTML Settings

Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <!DOCTYPE html>
<html lang="en">
  <head>
    <link rel="stylesheet" href="css/style.css" />
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <meta http-equiv="X-UA-Compatible" content="ie=edge" />
    <title>Document</title>
  </head>
  <body>
    <div id="app">
      <div class="game">
        <div class="game__left">
          <div class="game__left__weapons">
            <div id="weapondiv_enemy">
              <div id="Sword">
                <img
                  src="http://pngimg.com/uploads/sword/sword_PNG5526.png"
                  alt=""
                />
              </div>
              <div id="Axe">
                <img
                  src="http://pngimg.com/uploads/viking/viking_PNG37.png"
                  alt=""
                />
              </div>
              <div id="Dagger">
                <img
                  src="http://pngimg.com/uploads/dagger/dagger_PNG78.png"
                  alt=""
                />
              </div>
              <div id="Fireball">
                <img
                  src="https://gamepedia.cursecdn.com/skyrim_gamepedia/e/e2/Spell_Fireball.png"
                  alt=""
                />
              </div>
            </div>
          </div>
          <div class="game__left__potions">
            <div id="potiondiv_enemy">
              <div class="health_item">
                <img
                  src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                  alt=""
                />
              </div>
              <div class="health_item">
                <img
                  src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                  alt=""
                />
              </div>
              <div class="health_item">
                <img
                  src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                  alt=""
                />
              </div>
              <div class="mana_item">
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
              <div class="mana_item">
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
              <div class="mana_item">
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
            </div>
          </div>
        </div>
        <div class="game_middle">
          <div class="game_middle_healthbar_enemy">
            <div class="label">Fighter 500/500</div>
            <div class="healthbar"></div>
          </div>
          <div class="game_middle_manabar_enemy">
            <div class="label">Manapoints100/100</div>
            <div class="manabar"></div>
          </div>
          <div class="game_middle_fight_chat_enemy" id="fight_text">
            Actions Fighter
          </div>
          <div class="game_middle_fight_picture">
            <img
              src="https://www.trzcacak.rs/myfile/detail/326-3261941_dracoespectro-shadow-pictures-art-pictures-akira-shadow-of.png"
              alt="Monster.png"
            />
          </div>
          <div class="game_middle_fight_chat_fighter" id="fight_text_ghost">
            Actions Ghost
          </div>
          <div class="game_middle_healthbar_fighter">
            <div class="label">Ghost 500/500</div>
            <div class="healthbar"></div>
          </div>
        </div>
        <!-- <div class="game__right">
          <div class="game__right__weapons">
            <div id="weapondiv_fighter">
              <div>
                <img
                  src="http://pngimg.com/uploads/sword/sword_PNG5526.png"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="http://pngimg.com/uploads/viking/viking_PNG37.png"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="http://pngimg.com/uploads/dagger/dagger_PNG78.png"
                  alt=""
                />
              </div>
            </div>
          </div>
          <div class="game__right__potions">
            <div id="potiondiv_fighter">
              <div>
                <img
                  src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
              <div>
                <img
                  src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                  alt=""
                />
              </div>
            </div>
          </div>
        </div> -->
      </div>
    </div>
  </body>
  <script src="js/script.js"></script>
</html>

            
          
!
            
              *,
*::before,
*::after {
  margin: 0;
  padding: 0;
  box-sizing: inherit;
}

html {
  box-sizing: border-box;
  font-size: 62.5%; // 10px/16px = 62.5% -> 1rem = 10px
  font-family: "Lato", sans-serif;
}

body {
  font-weight: 300;
  line-height: 1.6;
}

// utility classes

$background-primary: #24303e;
$background-secondary: lighten($background-primary, 40%);
$background-tertiary: darken($background-primary, 10%);

@mixin potions {
  display: grid;
  grid-template-columns: 1fr 1fr 1fr;
  gap: 0.5rem;
  padding: 0.5rem 0.5rem;
  justify-content: space-around;
}

@mixin weapons {
  display: grid;
  grid-template-columns: 1fr 1fr;
  grid-template-rows: 2fr 2fr;
  gap: 0.5rem;
  padding: 0.5rem 0.5rem;
  justify-content: space-around;
}

@mixin item {
  cursor: pointer;
  border-radius: 5px;
  border: 1px solid #fff;
  background: $background-secondary;
}

@mixin bar {
  // display: flex;
  // flex-direction: column;
  // justify-content: left;
  // align-items: center;
  margin-left: 0.5rem;
}

@mixin sidebar {
  display: flex;
  flex-direction: column;
  justify-content: flex-end;
  padding-bottom: 3rem;
}

a {
  border-radius: 3px;
  text-decoration: none;
  min-width: 20rem;
  padding: 0.5rem 1.5rem;
  color: #fff;
  margin-top: 1rem;
}

.healthbar {
  background: darkgreen;
  border: 1.5px solid black;
  width: 99%;
  height: 3rem;
}

.manabar {
  background: blue;
  border: 1.5px solid black;
  width: 100%;
  height: 3rem;
}

.label {
  color: white;
  text-align: left;
  font-size: 1.4rem;
  text-shadow: -1px 0 black, 0 1px black, 1px 0 black, 0 -1px black;
  width: 100%;
}

// The game
.game {
  background: $background-primary;
  text-align: center;
  font-size: 2rem;
  display: grid;
  row-gap: 0.5rem;
  column-gap: 0.5rem;
  grid-template-columns: 1fr 3fr;
  height: 120rem;
  width: 160rem;

  &__left {
    background: $background-primary;
    border-right: 2px solid white;
    @include sidebar;
  }

  &_middle_fight_picture {
    background: white !important;

    & > p {
      color: red;
      font-weight: bold;
    }

    & img {
      width: 35rem;

      &::after {
        content: "bla";
      }
    }
  }

  &__right {
    background: $background-primary;
    border-left: 2px solid white;
    @include sidebar;
  }
}

// Left bar
#weapondiv_enemy {
  @include weapons;

  & > div {
    @include item;

    & > img {
      width: 5rem;
    }
  }
}

#potiondiv_enemy {
  @include potions;

  & > div {
    @include item;

    & > img {
      width: 5rem;
    }
  }
}

// Right bar

// Left bar
#weapondiv_fighter {
  @include weapons;

  & > div {
    @include item;

    & > img {
      width: 5rem;
    }
  }
}

#potiondiv_fighter {
  @include potions;

  & > div {
    @include item;

    & > img {
      width: 5rem;
    }
  }
}

// Middle bar
.game_middle {
  display: grid;
  padding: 1rem 2rem;
  gap: 0.5rem;
  grid-template-areas:
    "healthbar_1 healthbar_1 healthbar_1"
    "manabar_1    manabar_1    manabar_1"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "box1        picture       box2"
    "healthbar_2 healthbar_2 healthbar_2"
    "manabar_2    manabar_2    manabar_2"
    "buttons    buttons    buttons";

  &_healthbar_enemy {
    grid-area: healthbar_1;
    @include bar;
  }

  &_manabar_enemy {
    grid-area: manabar_1;
    @include bar;
  }

  &_fight_chat_enemy {
    grid-area: box1;
    background: $background-secondary;

    & > p {
      font-size: 1.7rem;
    }
  }

  &_fight_picture {
    grid-area: picture;
    color: white;
    background: $background-tertiary;
  }

  &_fight_chat_fighter {
    grid-area: box2;
    background: $background-secondary;

    & > p {
      font-size: 1.7rem;
    }
  }

  &_healthbar_fighter {
    grid-area: healthbar_2;
    @include bar;
  }

  &_manabar_fighter {
    grid-area: manabar_2;
    @include bar;
  }

  &_buttons {
    grid-area: buttons;
    background: $background-tertiary;
    border: 1px solid white;
    border-radius: 5px;

    &_start {
      display: flex;
      justify-content: space-around;

      & a {
        background: orangered;
      }
    }

    &_fights {
      display: flex;
      justify-content: space-around;

      & a {
        background: yellowgreen;
      }
    }
  }
}

            
          
!
            
              function getRandomFloat(min, max) {
  return Math.random() * (max - min) + min;
}

class Player {
  constructor(health, mana, weapon, healthpotion = [], manapotion = []) {
    this.health = health;
    this.mana = mana;
    this.weapon = weapon;
    this.healthpotion = healthpotion;
    this.manapotion = manapotion;
  }

  attack(weapon) {
    if (
      weapon != "Fireball" &&
      weapon != "Sword" &&
      weapon != "Axe" &&
      weapon != "Dagger"
    ) {
      return;
    }

    document.querySelector(".game_middle_healthbar_fighter").remove();
    document.querySelector(".game_middle_manabar_enemy").remove();

    let value;
    let damage;
    if (weapon === "Sword") {
      value = getRandomFloat(1.25, 0.7);
    } else if (weapon === "Axe") {
      value = getRandomFloat(1.1, 0.95);
    } else if (weapon === "Dagger") {
      value = getRandomFloat(1.7, 0.4);
    } else {
      value = getRandomFloat(2.4, 0.75);
      this.mana = this.mana - 50;
    }

    damage = Math.floor(27 * value);
    ghost.health = ghost.health - damage;

    if (this.mana < 50) {
      document.querySelector("#Fireball").style.pointerEvents = "none";
      document.querySelector("#Fireball").style.opacity = 0.4;
    }

    if (this.mana <= 0) {
      this.mana = 0;
    } else {
    }

    if (ghost.health < 0) {
      ghost.health = 0;
      document.querySelector(".game__left__weapons").remove();
      document.querySelector(".game__left__potions").remove();

      let won = document.createElement("p");
      won.innerHTML = "You have defeated me. Princess Peach is awating you.";
      document.querySelector(".game_middle_fight_picture").appendChild(won);
    }

    let barcolor;
    if (ghost.health >= 400) {
      barcolor = "#006400";
    } else if (ghost.health <= 400 && ghost.health > 300) {
      barcolor = "#6de55a";
    } else if (ghost.health <= 300 && ghost.health > 200) {
      barcolor = "#f2bd59";
    } else if (ghost.health <= 200 && ghost.health > 100) {
      barcolor = "#f05252";
    } else if (ghost.health <= 100 && ghost.health > 0) {
      barcolor = "#bd0000";
    } else {
    }

    let div = document.createElement("div");
    div.className = "game_middle_healthbar_fighter";
    div.innerHTML = `<div class="label">Ghost ${ghost.health}/500</div>
    <div class="healthbar" style='width: ${ghost.health /
      5}%; background: ${barcolor}'></div>`;
    document.querySelector(".game_middle").appendChild(div);

    let div_mana = document.createElement("div");
    div_mana.className = "game_middle_manabar_enemy";
    div_mana.innerHTML = `<div class="label">Manapoints: ${this.mana}/100</div>
    <div class="healthbar" style='width: ${this.mana}%; background: blue;'></div>`;

    document.querySelector(".game_middle").appendChild(div_mana);

    // Add Text
    let action = document.createElement("p");
    action.innerHTML = `Attack with ${weapon} for ${damage}`;
    document.querySelector("#fight_text").appendChild(action);
  }

  take_potion(potion) {
    document.querySelector(".game_middle_healthbar_enemy").remove();
    document.querySelector(".game_middle_manabar_enemy").remove();
    document.querySelector("#potiondiv_enemy").innerHTML = "";

    if (potion === "health_item") {
      this.healthpotion.pop();
      this.health = this.health + 75;
      if (this.health > 500) {
        this.health = 500; // Health can´t be greater than 500
      }
    } else {
      this.manapotion.pop();
      this.mana = this.mana + 50;

      if (this.mana >= 50) {
        document.querySelector("#Fireball").style.pointerEvents = "auto";
        document.querySelector("#Fireball").style.opacity = 1;
      } else {
        document.querySelector("#Fireball").style.pointerEvents = "none";
        document.querySelector("#Fireball").style.opacity = 0.4;
      }

      if (this.mana > 100) {
        this.mana = 100; // Mana can´t be greater than 100
      }
    }

    this.healthpotion.forEach(function() {
      let div = document.createElement("div");
      div.className = "health_item";
      div.innerHTML = `<img 
                        src="https://cdn.shopify.com/s/files/1/0763/8841/products/latest_0bb9944b-4477-4ad3-87dc-d5db31c76406_300x300.png?v=1548256132"
                        alt=""
                        />`;
      document.querySelector("#potiondiv_enemy").appendChild(div);
    });

    this.manapotion.forEach(function() {
      let div = document.createElement("div");
      div.className = "mana_item";
      div.innerHTML = `<img
                          src="https://gamepedia.cursecdn.com/orcsmustdie_gamepedia/thumb/1/1e/Mana_Potion_image.png/400px-Mana_Potion_image.png?version=1fc20294f0781ffafa9cdde1f520e5e8"
                          alt=""
                          />`;
      document.querySelector("#potiondiv_enemy").appendChild(div);
    });

    let barcolor;
    if (this.health >= 400) {
      barcolor = "#006400";
    } else if (this.health <= 400 && this.health > 300) {
      barcolor = "#6de55a";
    } else if (this.health <= 300 && this.health > 200) {
      barcolor = "#f2bd59";
    } else if (this.health <= 200 && this.health > 100) {
      barcolor = "#f05252";
    } else if (this.health <= 100 && this.health > 0) {
      barcolor = "#bd0000";
    } else {
    }

    let div = document.createElement("div");
    div.className = "game_middle_healthbar_enemy";
    div.innerHTML = `<div class="label">Fighter ${this.health}/500</div>
    <div class="healthbar" style='width: ${this.health /
      5}%; background: ${barcolor}'></div>`;

    document.querySelector(".game_middle").appendChild(div);

    let div_mana = document.createElement("div");
    div_mana.className = "game_middle_manabar_enemy";
    div_mana.innerHTML = `<div class="label">Manapoints: ${this.mana}/100</div>
    <div class="healthbar" style='width: ${this.mana}%; background: blue;'></div>`;

    document.querySelector(".game_middle").appendChild(div_mana);

    // Add Text
    let add;
    if (potion === "health_item") {
      add = "Health Potion";
    } else {
      add = "Mana Potion";
    }
    let action = document.createElement("p");
    action.innerHTML = `Took a ${add}`;
    document.querySelector("#fight_text").appendChild(action);
  }
}

let fighter = new Player(
  500,
  100,
  "Sword",
  ["Health", "Health", "Health"],
  ["Mana", "Mana", "Mana"]
);

let ghost = new Player(
  500,
  100,
  "Sword",
  ["Health", "Health", "Health"],
  ["Mana", "Mana", "Mana"]
);

document
  .querySelector("#potiondiv_enemy")
  .addEventListener("click", function(e) {
    var elem;
    if (e.target.tagName === "IMG") {
      elem = e.target.parentNode.className;
    } else {
      elem = e.target.className;
    }
    fighter.take_potion(elem);
    ghostattack();
  });

document
  .querySelector("#weapondiv_enemy")
  .addEventListener("click", function(e) {
    var elem;
    if (e.target.tagName === "IMG") {
      elem = e.target.parentNode.id;
    } else {
      elem = e.target.id;
    }
    fighter.attack(elem);
    ghostattack();
  });

function ghostattack() {
  document.querySelector(".game_middle_healthbar_enemy").remove();

  let value = getRandomFloat(1.5, 0.75);
  let damage = Math.floor(30 * value);
  fighter.health = fighter.health - damage;

  if (fighter.health < 0) {
    fighter.health = 0;
  }

  let barcolor;
  if (fighter.health >= 400) {
    barcolor = "#006400";
  } else if (fighter.health <= 400 && fighter.health > 300) {
    barcolor = "#6de55a";
  } else if (fighter.health <= 300 && fighter.health > 200) {
    barcolor = "#f2bd59";
  } else if (fighter.health <= 200 && fighter.health > 100) {
    barcolor = "#f05252";
  } else if (fighter.health <= 100 && fighter.health > 0) {
    barcolor = "#bd0000";
  } else {
  }

  let div = document.createElement("div");
  div.className = "game_middle_healthbar_enemy";
  div.innerHTML = `<div class="label">Fighter ${fighter.health}/500</div>
    <div class="healthbar" style='width: ${fighter.health /
      5}%; background: ${barcolor}'></div>`;

  document.querySelector(".game_middle").appendChild(div);

  let action = document.createElement("p");
  action.innerHTML = `Ghost made ${damage} damage`;
  document.querySelector("#fight_text_ghost").appendChild(action);

  if (fighter.health === 0) {
    document.querySelector(".game__left__weapons").remove();
    document.querySelector(".game__left__potions").remove();

    let won = document.createElement("p");
    won.innerHTML = "You lost the fight. Princess Peach is forever lost";
    document.querySelector(".game_middle_fight_picture").appendChild(won);
  }
}

            
          
!
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