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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <div id="wrapper">
  <div id="game">
    <div id="alert" class="alert alert-error hide"><span></span></div>
    <div id="dealer">
      <div id="dhand"></div>
    </div>
    <div id="player">
      <div id="phand"></div>
    </div>
    <div id="money">
      <span id="cash">Cash: $<span></span></span>
      <div id="bank">Winnings: $<span></span></div>
    </div>
  </div>
  <div id="actions">
    <button id="deal" class="btn">Deal!</button>
    <button id="hit" class="btn" disabled>Hit</button>
    <button id="stand" class="btn" disabled>Stand</button>
    <button id="double" class="btn" disabled>Double Down</button>
    <button id="split" class="btn" disabled>Split</button>
    <button id="insurance" class="btn" disabled>Insurance</button>
    <strong>Wager:</strong> $<input id="wager" class="input-small" type="text" />
  </div>
</div>
<div id="myModal" class="modal hide fade">
  <div class="modal-header">
    <button type="button" class="close" data-dismiss="modal" aria-hidden="true">&times;</button>
    <h3>Out of cash!</h3>
  </div>
  <div class="modal-body">
    <p>You ran out of cash, but you spot an ATM nearby. Would you like to withdraw another $1,000 and try your luck again?</p>
  </div>
  <div class="modal-footer">
    <a href="#" id="cancel" class="btn">Nah</a>
    <a href="#" id="newGame" class="btn btn-primary">Yes!</a>
  </div>
</div>
            
          
!
            
              div[id*="pcard"] .popover { left: -95px !important; }
div[id*="dcard"] .popover { left: -105px !important; }

#wrapper {
	margin: 0 auto;
	width: 1000px;
}

h3 {
	margin: 5px 0;
	text-align: center;
}

#game {
	background: transparent url('https://www.clowerweb.com/cors/blackjack/table.png') 0 0 no-repeat;
	border-radius: 5px;
	color: #333;
	font: 14px/17px Helvetica, Arial, Verdana, sans-serif;
	height: 550px;
	margin: 0 auto;
	position: relative;
	width: 1000px;
}

div#dscore {
	position: absolute;
	bottom: 30px;
}

div#pscore {
	position: absolute;
	bottom: 15px;
}

div#phand, div#dhand {
	font-weight: 700;
	/*left: 50%;*/
	position: absolute;
	top: -122px;
	white-space: nowrap;
	width: 1000px;
}

div#phand { }

div#dhand { }

div[class*="card"] {
	background: #FFF;
	border: 6px solid #FFF;
	border-radius: 5px;
	box-shadow: 0 0 1px #000;
	display: inline-block;
	height: 106px;
	margin: 0 5px;
	position: absolute;
	right: 0;
	width: 79px;
}

.down {
	background: #B20000 url('https://www.clowerweb.com/cors/blackjack/card.png') center center no-repeat !important;
}

span.pos-0 {
	left: 0;
	position: absolute;
	top: 0;
}

span.pos-1 {
	bottom: 0;
	filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=2);
	position: absolute;
	right: 0;
	transform: rotate(180deg);
  -moz-transform: rotate(180deg);
  -webkit-transform: rotate(180deg);
}

span.rank {
	font-size: 18px;
}

span.suit {
	font-size: 22px;
}

.black {
	color: #000;
}

.red {
	color: #F00;
}

#result {
	position: absolute;
	bottom: 0;
}

#actions {
	margin: 15px 0 0 0;
    text-align: center;
}

input#wager { margin-left: 5px; position: relative; top: 4px }

#money, #money:before {
	border-radius: 5px;
	bottom: 0;
	height: 55px;
	padding: 7px;
	position: absolute;
	right: 0;
	width: 250px;
}

#money {
	border: 2px solid #FFC926;
}

#money:before {
	background: #333;
	content: '';
	opacity: 0.8;
}

	#cash, #bank {
		color: #FFF;
		font: 700 18px/20px Helvetica, Arial, Verdana, sans-serif;
		margin: 12px 0;
		position: relative;
		text-shadow: 1px 1px #000;
		z-index: 1;
	}

#alert {
	margin: 0 auto;
	opacity: 0.95;
	position: relative;
	text-align: center;
	top: 34.5%;
	width: 500px;
	z-index: 0;
}
            
          
!
            
              /*

A JavaScript Blackjack game created June 2013 by Chris Clower 
(clowerweb.com). Deck class loosely based on a tutorial at:
http://www.codecademy.com/courses/blackjack-part-1

All graphics and code were designed/written by me except for the
chip box on the table, which was taken from the image at:
http://www.marketwallpapers.com/wallpapers/9/wallpaper-52946.jpg

Uses Twitter Bootstrap and jQuery, which also were not created by
me :)

Fonts used:
* "Blackjack" logo: Exmouth
* Symbol/floral graphics: Dingleberries
* All other fonts: Adobe Garamond Pro

All graphics designed in Adobe Fireworks CS6

You are free to use or modify this code for any purpose, but I ask
that you leave this comment intact. Please understand that this is
still very much a work in progress, and is not feature complete nor
without bugs.

I will also try to comment the code better for future updates :D

*/

/*global $, confirm, Game, Player, renderCard, Card, setActions, 
resetBoard, showBoard, showAlert, getWinner, jQuery, wager */

(function () {

/*****************************************************************/
/*************************** Globals *****************************/
/*****************************************************************/

	var game      = new Game(),
			player    = new Player(),
			dealer    = new Player(),
			running   = false,
			blackjack = false,
			insured   = 0,
			deal;

/*****************************************************************/
/*************************** Classes *****************************/
/*****************************************************************/

	function Player() {
		var hand  = [],
				wager = 0,
				cash  = 1000,
				bank  = 0,
				ele   = '',
				score = '';

		this.getElements = function() {
			if(this === player) {
				ele   = '#phand';
				score = '#pcard-0 .popover-content';
			} else {
				ele   = '#dhand';
				score = '#dcard-0 .popover-content';
			}

			return {'ele': ele, 'score': score};
		};

		this.getHand = function() {
			return hand;
		};

		this.setHand = function(card) {
			hand.push(card);
		};

		this.resetHand = function() {
			hand = [];
		};

		this.getWager = function() {
			return wager;
		};

		this.setWager = function(money) {
			wager += parseInt(money, 0);
		};

		this.resetWager = function() {
			wager = 0;
		};

		this.checkWager = function() {
			return wager <= cash ? true : false;
		};

		this.getCash = function() {
			return cash.formatMoney(2, '.', ',');
		};

		this.setCash = function(money) {
			cash += money;
			this.updateBoard();
		};

		this.getBank = function() {
			$('#bank').html('Winnings: $' + bank.formatMoney(2, '.', ','));

			if(bank < 0) {
				$('#bank').html('Winnings: <span style="color: #D90000">-$' + 
				bank.formatMoney(2, '.', ',').toString().replace('-', '') + '</span>');
			}
		};

		this.setBank = function(money) {
			bank += money;
			this.updateBoard();
		};

		this.flipCards = function() {
			$('.down').each(function() {
				$(this).removeClass('down').addClass('up');
				renderCard(false, false, false, $(this));
			});

			$('#dcard-0 .popover-content').html(dealer.getScore());
		};
	}

	function Deck() {
		var ranks = ['A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'],
				suits = ['&#9824;', '&#9827;', '&#9829;', '&#9670;'],
				deck  = [],
				i, x, card;

		this.getDeck = function() {
			return this.setDeck();
		};

		this.setDeck = function() {
			for(i = 0; i < ranks.length; i++) {
				for(x = 0; x < suits.length; x++) {
					card = new Card({'rank': ranks[i]});

					deck.push({
						'rank' : ranks[i],
						'suit' : suits[x],
						'value': card.getValue()
					});
				}
			}

			return deck;
		};
	}

	function Shuffle(deck) {
		var set      = deck.getDeck(),
				shuffled = [],
				card;

		this.setShuffle = function() {
			while(set.length > 0) {
				card = Math.floor(Math.random() * set.length);

				shuffled.push(set[card]);
				set.splice(card, 1);
			}

			return shuffled;
		};

		this.getShuffle = function() {	
			return this.setShuffle();
		};
	}

	function Card(card) {
		this.getRank = function() {
			return card.rank;
		};

		this.getSuit = function() {
			return card.suit;
		};

		this.getValue = function() {
			var rank  = this.getRank(),
				  value = 0;

			if(rank === 'A') {
				value = 11;
			} else if(rank === 'K') {
				value = 10;
			} else if(rank === 'Q') {
				value = 10;
			} else if(rank === 'J') {
				value = 10;
			} else {
				value = parseInt(rank, 0);
			}

			return value;
		};
	}

	function Deal() {
		var deck     = new Deck(),
				shuffle  = new Shuffle(deck),
				shuffled = shuffle.getShuffle(),
				card;

		this.getCard = function(sender) {
			this.setCard(sender);
			return card;
		};

		this.setCard = function(sender) {
			card = shuffled[0];
			shuffled.splice(card, 1);
			sender.setHand(card);
		};

		this.dealCard = function(num, i, obj) {
			if(i >= num) { return false; }

			var sender   = obj[i],
					elements = obj[i].getElements(),
					score    = elements.score,
					ele      = elements.ele,
					dhand    = dealer.getHand();

			deal.getCard(sender);

			if(i < 3) {
				renderCard(ele, sender, 'up');
				$(score).html(sender.getScore());
			} else {
				renderCard(ele, sender, 'down');
			}

			if(player.getHand().length < 3) {
				if(dhand.length > 0 && dhand[0].rank === 'A') {
					setActions('insurance');
				}

				if(player.getScore() === 21) {
					if(!blackjack) {
						blackjack = true;
						getWinner();
					} else {
						dealer.flipCards();
						$('#dscore span').html(dealer.getScore());
					}
				} else {
					if(dhand.length > 1) {
						setActions('run');
					}
				}
			}

			function showCards() {
				setTimeout(function() {
					deal.dealCard(num, i + 1, obj);
				}, 500);
			}

			clearTimeout(showCards());
		};
	}

	function Game() {
		this.newGame = function() {
			var wager = $.trim($('#wager').val());

			player.resetWager();
			player.setWager(wager);

			if(player.checkWager()) {
				$('#deal').prop('disabled', true);
				resetBoard();
				player.setCash(-wager);

				deal      = new Deal();
				running   = true;
				blackjack = false;
				insured   = false;

				player.resetHand();
				dealer.resetHand();
				showBoard();
			} else {
				player.setWager(-wager);
				$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
				showAlert('Wager cannot exceed available cash!');
			}
		};
	}

/*****************************************************************/
/************************* Extensions ****************************/
/*****************************************************************/

	Player.prototype.hit = function(dbl) {
		var pscore;

		deal.dealCard(1, 0, [this]);
		pscore = player.getScore();

		if(dbl || pscore > 21) {
			running = false;

			setTimeout(function() {
				player.stand();
			}, 500);
		} else {
			this.getHand();
		}

		setActions();

		player.updateBoard();
	};

	Player.prototype.stand = function() {
		var timeout = 0;

    running = false;
		dealer.flipCards();

		function checkDScore() {
			if(dealer.getScore() < 17 && player.getScore() <= 21) {
				timeout += 200;

				setTimeout(function() {
					dealer.hit();
					checkDScore();
				}, 500);
			} else {
				setTimeout(function() {
					getWinner();
				}, timeout);
			}
		}

		checkDScore();
	};

	Player.prototype.dbl = function() {
		var wager = this.getWager();

		if(this.checkWager(wager * 2)) {
			$('#double').prop('disabled', true);
			this.setWager(wager);
			this.setCash(-wager);
			
			this.hit(true);
		} else {
			$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
			showAlert('You don\'t have enough cash to double down!');
		}
	};

	Player.prototype.split = function() {
		$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
		showAlert('Split function is not yet working.');
	};

	Player.prototype.insure = function() {
		var wager    = this.getWager() / 2,
		  	newWager = 0;

		$('#insurance').prop('disabled', true);
		this.setWager(wager);

		if(this.checkWager()) {
			newWager -= wager;
			this.setCash(newWager);
			insured = wager;
		} else {
			this.setWager(-wager);
			$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
			showAlert('You don\'t have enough for insurance!');
		}
	};

	Player.prototype.getScore = function() {
		var hand  = this.getHand(),
				score = 0,
				aces  = 0,
				i;

		for(i = 0; i < hand.length; i++) {
			score += hand[i].value;

			if(hand[i].value === 11) { aces += 1; }

			if(score > 21 && aces > 0) {
				score -= 10;
				aces--;
			}
		}

		return score;
	};

	Player.prototype.updateBoard = function() {
		var score = '#dcard-0 .popover-content';

		if(this === player) {
			score = '#pcard-0 .popover-content';
		}

		$(score).html(this.getScore());
		$('#cash span').html(player.getCash());
		player.getBank();
	};

	Number.prototype.formatMoney = function(c, d, t) {
		var n = this, 
		    s = n < 0 ? '-' : '',
		    i = parseInt(n = Math.abs(+n || 0).toFixed(c)) + '',
		    j = i.length;
		    j = j > 3 ? j % 3 : 0;
	   return s + (j ? i.substr(0, j) + t : '') + i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) + (c ? d + Math.abs(n - i).toFixed(c).slice(2) : '');
	 };

/*****************************************************************/
/************************** Functions ****************************/
/*****************************************************************/

	(function($) {
    $.fn.disableSelection = function() {
      return this.attr('unselectable', 'on')
                 .css('user-select', 'none')
                 .on('selectstart', false);
    };
	}(jQuery));

	(function($) {
		$.fn.numOnly = function() {
			this.on('keydown', function(e) {
				if(e.keyCode === 46 || e.keyCode === 8 || e.keyCode === 9 || e.keyCode === 27 || e.keyCode === 13 || (e.keyCode === 65 && e.ctrlKey === true) || (e.keyCode >= 35 && e.keyCode <= 39)) {
					return true;
				} else {
					if(e.shifKey || ((e.keyCode < 48 || e.keyCode > 57) && (e.keyCode < 96 || e.keyCode > 105))) {
						e.preventDefault();
					}
				}
			});
		};
	}(jQuery));

	function showAlert(msg) {
		$('#alert span').html('<strong>' + msg + '</strong>');
		$('#alert').fadeIn();
	}

	function setActions(opts) {
		var hand = player.getHand();

		if(!running) {
			$('#deal')  .prop('disabled', false);
			$('#hit')   .prop('disabled', true);
			$('#stand') .prop('disabled', true);
			$('#double').prop('disabled', true);
			$('#split') .prop('disabled', true);
			$('#insurance').prop('disabled', true);
		}

		if(opts === 'run') {
			$('#deal')  .prop('disabled', true);
			$('#hit')   .prop('disabled', false);
			$('#stand') .prop('disabled', false);

			if(player.checkWager(wager * 2)) {
				$('#double').prop('disabled', false);
			}
		} else if(opts === 'split') {
			$('#split').prop('disabled', false);
		} else if(opts === 'insurance') {
			$('#insurance').prop('disabled', false);
		} else if(hand.length > 2) {
			$('#double')   .prop('disabled', true);
			$('#split')    .prop('disabled', true);
			$('#insurance').prop('disabled', true);
		}
	}

	function showBoard() {
		deal.dealCard(4, 0, [player, dealer, player, dealer]);
	}

	function renderCard(ele, sender, type, item) {
		var hand, i, card;

		if(!item) {
			hand = sender.getHand();
		 	i    = hand.length - 1;
		 	card = new Card(hand[i]);
		} else {
		 	hand = dealer.getHand();
		 	card = new Card(hand[1]);
		}

		var	rank  = card.getRank(),
				suit  = card.getSuit(),
				color = 'red',
				posx  = 402,
				posy  = 182,
				speed = 200,
				cards = ele + ' .card-' + i;

		if(i > 0) {
			posx -= 50 * i;
		}

		if(!item) {
			$(ele).append(
				'<div class="card-' + i + ' ' + type + '">' + 
					'<span class="pos-0">' +
						'<span class="rank">&nbsp;</span>' +
						'<span class="suit">&nbsp;</span>' +
					'</span>' +
					'<span class="pos-1">' +
						'<span class="rank">&nbsp;</span>' +
						'<span class="suit">&nbsp;</span>' +
					'</span>' +
				'</div>'
			);

			if(ele === '#phand') {
				posy  = 360;
				speed = 500;
				$(ele + ' div.card-' + i).attr('id', 'pcard-' + i);

				if(hand.length < 2) {
					$('#pcard-0').popover({
						animation: false,
						container: '#pcard-0',
						content: player.getScore(),
						placement: 'left',
						title: 'You Have',
						trigger: 'manual'
					});

					setTimeout(function() {
						$('#pcard-0').popover('show');
						$('#pcard-0 .popover').css('display', 'none').fadeIn();
					}, 500);
				}
			} else {
				$(ele + ' div.card-' + i).attr('id', 'dcard-' + i);

				if(hand.length < 2) {
					$('#dcard-0').popover({
						container: '#dcard-0',
						content: dealer.getScore(),
						placement: 'left',
						title: 'Dealer Has',
						trigger: 'manual'
					});

					setTimeout(function() {
						$('#dcard-0').popover('show');
						$('#dcard-0 .popover').fadeIn();
					}, 100);
				}
			}

			$(ele + ' .card-' + i).css('z-index', i);

			$(ele + ' .card-' + i).animate({
				'top': posy,
				'right': posx
			}, speed);

			$(ele).queue(function() {
				$(this).animate({ 'left': '-=25.5px' }, 100);
				$(this).dequeue();
			});
		} else {
			cards = item;
		}

		if(type === 'up' || item) {
			if(suit !== '&#9829;' && suit !== '&#9670;') {
				color = 'black';
			}

			$(cards).find('span[class*="pos"]').addClass(color);
			$(cards).find('span.rank').html(rank);
			$(cards).find('span.suit').html(suit);
		}
	}

	function resetBoard() {
		$('#dhand').html('');
		$('#phand').html('');
		$('#result').html('');
		$('#phand, #dhand').css('left', 0);
	}

	function getWinner() {
		var phand    = player.getHand(),
				dhand    = dealer.getHand(),
				pscore   = player.getScore(),
				dscore   = dealer.getScore(),
				wager    = player.getWager(),
				winnings = 0,
				result;

		running = false;
		setActions();

		if(pscore > dscore) {
			if(pscore === 21 && phand.length < 3) {
				winnings = (wager * 2) + (wager / 2);
				player.setCash(winnings);
				player.setBank(winnings - wager);
				$('#alert').removeClass('alert-info alert-error').addClass('alert-success');
				result = 'Blackjack!';
			} else if(pscore <= 21) {
				winnings = wager * 2;
				player.setCash(winnings);
				player.setBank(winnings - wager);
				$('#alert').removeClass('alert-info alert-error').addClass('alert-success');
				result = 'You win!';
			} else if(pscore > 21) {
				winnings -= wager;
				player.setBank(winnings);
				$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
				result = 'Bust';
			}
		} else if(pscore < dscore) {
			if(pscore <= 21 && dscore > 21) {
				winnings = wager * 2;
				player.setCash(winnings);
				player.setBank(winnings - wager);
				$('#alert').removeClass('alert-info alert-error').addClass('alert-success');
				result = 'You win - dealer bust!';
			} else if(dscore <= 21) {
				winnings -= wager;
				player.setBank(winnings);
				$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
				result = 'You lose!';
			}
		} else if(pscore === dscore) {
			if(pscore <= 21) {
				if(dscore === 21 && dhand.length < 3 && phand.length > 2) {
					winnings -= wager;
					player.setBank(winnings);
					$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
					result = 'You lose - dealer Blackjack!';
				} else {
					winnings = wager;
					$('#alert').removeClass('alert-error alert-success').addClass('alert-info');
					player.setCash(winnings);
					result = 'Push';
				}
			} else {
				winnings -= wager;
				player.setBank(winnings);
				$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
				result = 'Bust';
			}
		}

		showAlert(result);

		dealer.flipCards();
		dealer.updateBoard();

		if(parseInt(player.getCash()) < 1) {
			$('#myModal').modal();
			$('#newGame').on('click', function() {
				player.setCash(1000);
				$(this).unbind('click');
				$('#myModal').modal('hide');
			});
		}
	}

/*****************************************************************/
/*************************** Actions *****************************/
/*****************************************************************/

	$('#deal').on('click', function() {
		var cash = parseInt(player.getCash());

		$('#alert').fadeOut();

		if(cash > 0 && !running) {
			if($.trim($('#wager').val()) > 0) {
				game.newGame();
			} else {
				$('#alert').removeClass('alert-info alert-success').addClass('alert-error');
				showAlert('The minimum bet is $1.');
			}
		} else {
			$('#myModal').modal();
		}
	});

	$('#hit').on('click', function() {
		player.hit();
	});

	$('#stand').on('click', function() {
		player.stand();
	});

	$('#double').on('click', function() {
		player.dbl();
	});

	$('#split').on('click', function() {
		player.split();
	});

	$('#insurance').on('click', function() {
		player.insure();
	});

/*****************************************************************/
/*************************** Loading *****************************/
/*****************************************************************/

	$('#wager').numOnly();
	$('#actions:not(#wager), #game, #myModal').disableSelection();
	$('#newGame, #cancel').on('click', function(e) { e.preventDefault(); });
	$('#cancel').on('click', function() { $('#myModal').modal('hide'); });
	$('#wager').val(100);
	$('#cash span').html(player.getCash());
	player.getBank();

}());
            
          
!
999px
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