<div id="threejs" />
body {
margin: 0;
}
const material = new THREE.MeshBasicMaterial({
wireframe: true,
color: 0xdaa520
});
/** Elements that aren't the focus of the example */
const scene = new THREE.Scene();
scene.background = new THREE.Color(0x282c34);
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 10000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.getElementById('threejs').appendChild(renderer.domElement);
const geometry = new THREE.TorusKnotGeometry(10, 1.3, 500, 6, 6, 20);
const mesh = new THREE.Mesh(geometry, material);
mesh.scale.x = 0.1;
mesh.scale.y = 0.1;
mesh.scale.z = 0.1;
scene.add(mesh);
camera.position.z = 5;
const frontSpot = new THREE.SpotLight(0xeeeece);
frontSpot.position.set(1000, 1000, 1000);
scene.add(frontSpot);
const frontSpot2 = new THREE.SpotLight(0xddddce);
frontSpot2.position.set(-500, -500, -500);
scene.add(frontSpot2);
const animate = function () {
requestAnimationFrame(animate);
mesh.rotation.x += 0.005;
mesh.rotation.y += 0.005;
mesh.rotation.z += 0.005;
renderer.render(scene, camera);
};
animate();
This Pen doesn't use any external CSS resources.