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HTML

              
                <h1>The RGB Color Guessing Game
	<br> 
	<span id="colorDisplay">RGB</span>
</h1>

<div id="stripe">
	<button id="reset">New Colors</button>
	<span id="message"></span>
	<button id="easyButton">Easy</button>
	<button id="hardButton"class="selected">Hard</button>
	
</div>
	<div id="container">
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
	</div>
              
            
!

CSS

              
                body {
	background-color:  #232323;
	margin: 0;
	font-family: "Montserrat", "Avenir";
}

.square {
	width: 30%;
	background: purple;
	padding-bottom: 30%;
	float: left;
	margin: 1.66%;
	border-radius: 15%;
	transition: background 0.6s;
	-webkit-transition: background 0.6s;
	-moz-transition: background 0.6s;
}

#container {
	margin: 20px auto;
	max-width: 600px;
}

h1 {
	text-align: center;
	line-height: 1.1;
	font-weight: normal;
	color: white;
	background: steelblue;
	margin: 0; 
	text-transform: uppercase;
	padding-top: 20px;
	padding-bottom: 20px;
}

#colorDisplay {
	font-size: 200%;
}


#stripe {
	background: white;
	height: 30px;
	text-align: center;
	color: black;
}

.selected {
	color: white;
	background: steelblue;
}

button {
	border: none;
	background: none;
	text-transform: uppercase;
	height: 100%;
	font-weight: 700;
	color: steelblue;
	letter-spacing: 1px;
	font-size: inherit;
	transition: all 0.3s;
	-webkit-transition: all 0.3s;
	-moz-transition: all 0.3s;
	outline: none;
}

#message {
	display: inline-block;
	width: 20%;
}

button:hover {
	color: white;
	background: steelblue;
}


              
            
!

JS

              
                var numSquares = 6;
var colors = generateRandomColors(numSquares);
var squares = document.querySelectorAll(".square");
var pickedColor = randomColorG();
var colorDisplay = document.querySelector("#colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var easyBtn = document.querySelector("#easyButton");
var hardBtn = document.querySelector("#hardButton");


easyBtn.addEventListener("click", function(){
	//highlight button to show selected
	hardBtn.classList.remove("selected");
	easyBtn.classList.add("selected");
	//set number of squares to 3
	numSquares = 3;
	//change colors to 3
	colors = generateRandomColors(numSquares);
	//reset winning color
	pickedColor = randomColorG();
	//change display to show new picked color
	colorDisplay.textContent = pickedColor;
	//loop through 3 squares and reset colors while displaying none for squares without new reset colors
	for(var i = 0; i < squares.length; i++){
		if(colors[i]){
			squares[i].style.background = colors[i];
		} else {
			squares[i].style.display = "none";
		}
	}
});

hardBtn.addEventListener("click", function(){
	easyBtn.classList.remove("selected");
	hardBtn.classList.add("selected");
	numSquares = 6;
	colors = generateRandomColors(numSquares);
	pickedColor = randomColorG();
	colorDisplay.textContent = pickedColor;
	for(var i = 0; i < squares.length; i++){
		squares[i].style.backgroundColor = colors[i];
		squares[i].style.display = "block";
	}
});

resetButton.addEventListener("click", function(){
	//generate all new colors
	colors = generateRandomColors(numSquares);
	//pick a new random color from array
	pickedColor = randomColorG();
	//change colorDisplay to match picked color
	colorDisplay.textContent = pickedColor;
	resetButton.textContent = "New Colors";
	messageDisplay.textContent = "";
	//change colors of squares
	for(var i = 0; i < squares.length; i++){
		squares[i].style.backgroundColor = colors[i];
	}
	//set winning color highlight back to default
	h1.style.background = "steelblue"; 
})

colorDisplay.textContent = pickedColor;

for(var i = 0; i < squares.length; i++) {
	//add initial colors to squares
	squares[i].style.backgroundColor = colors[i];
	//add click listeners to squares
	squares[i].addEventListener("click", function(){
		//grab color of clicked square
		var clickedColor = this.style.backgroundColor;
		//compare color to pickedColor
		console.log(clickedColor, pickedColor);
		if(clickedColor === pickedColor){
			messageDisplay.textContent = "Correct!";
			resetButton.textContent = "Play Again?";
			changeColors(clickedColor);
			h1.style.background = clickedColor;
		}	else {
			this.style.backgroundColor = "#232323";
			messageDisplay.textContent = "Try Again";
		}
		});
}

function changeColors(colorz){
	//loop through all squares
	for(var i = 0; i < squares.length; i++){
		//change each color to match given color
		squares[i].style.background = colorz;
	}	
}

function randomColorG(){
	//pick a random number
	var random = Math.floor(Math.random() * colors.length)
	return colors[random];
}

function generateRandomColors(genColor){
	//make an array
	var arr = []
	//repeat num times
	for(var i = 0; i < genColor; i++){
	// get random color and push into array
		arr.push(randomColor())
	}
	//return that array
	return arr;
}

function randomColor(){
	//pick a "red" from 0 - 255
	var r = Math.floor(Math.random() * 256);
	//pick a "green" from 0 - 255
	var g = Math.floor(Math.random() * 256);
	// pick a "blue" from 0 - 255
	var b = Math.floor(Math.random() * 256);
	return "rgb(" + r +", " + g +", " + b +")";
}
              
            
!
999px

Console