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<!-- Container for the VTutor UI -->
<div class="container relative z-10 flex flex-col gap-2.5 p-5 bg-white bg-opacity-90 rounded-lg max-w-xl mx-auto">
<div class="input-container flex flex-col gap-2.5">
<!-- Dropdown for loading multilingual examples -->
<select id="exampleDropdown" class="w-full p-2 border border-gray-300 rounded-md mb-2">
<option value="">Load an example...</option>
</select>
<!-- Text area for user input -->
<textarea id="textInput" rows="4" placeholder="Enter text for VTutor to speak..." class="w-full p-2 border border-gray-300 rounded-md resize-none"></textarea>
<!-- Speak button -->
<button id="speakButton" class="w-full p-2 bg-blue-500 text-white rounded-md transition-colors duration-200 hover:bg-blue-700 mt-2">
Speak
</button>
<!-- Stop speaking button (initially hidden) -->
<button id="stopButton" class="w-full p-2 text-white rounded-md bg-red-500 hover:bg-red-700 mt-2" style="display: none">
Stop Speaking
</button>
<!-- Button to reload last spoken text -->
<button id="againButton" class="w-full p-2 text-white rounded-md bg-gray-700 hover:bg-gray-800 mt-2">
Load again
</button>
</div>
</div>
<!-- Iframe to load the VTutor Unity WebGL application -->
<iframe src="http://full.iframe.sdk.vtutor.tools" id="unity-iframe" class="unity-frame"></iframe>
.unity-frame {
position: fixed;
bottom: 0;
right: 0;
width: 50vw;
height: 100vh;
border: none;
z-index: 20;
}
const textInput = document.getElementById("textInput");
const speakButton = document.getElementById("speakButton");
const againButton = document.getElementById("againButton");
const stopButton = document.getElementById("stopButton");
const exampleDropdown = document.getElementById("exampleDropdown");
const unityIframe = document.getElementById("unity-iframe");
let lastSpokenText = ""; // Store the last spoken message
// Trigger VTutor to speak
speakButton.addEventListener("click", () => {
const message = textInput.value;
lastSpokenText = message;
if (unityIframe && unityIframe.contentWindow) {
unityIframe.contentWindow.postMessage(
{ action: "unitySpeak", message: message },
"*"
);
stopButton.style.display = "block";
speakButton.style.display = "none";
}
});
// Reload the last spoken text into the input area
againButton.addEventListener("click", () => {
if (lastSpokenText) {
textInput.value = lastSpokenText;
}
});
// Stop the speaking avatar
stopButton.addEventListener("click", () => {
if (unityIframe && unityIframe.contentWindow) {
unityIframe.contentWindow.postMessage({ action: "stopSpeaking" }, "*");
}
});
// Handle messages from the Unity iframe
const handleIframeMessage = (event) => {
if (event.data.type === "IFRAME_CLICK") {
const { x, y } = event.data;
unityIframe.style.pointerEvents = "none";
const underlyingElements = document.elementsFromPoint(x, y);
for (let element of underlyingElements) {
if (element instanceof HTMLElement) {
element.click();
element.focus();
}
}
} else if (event.data.type === "VTuber_Message_Delivery_Complete") {
stopButton.style.display = "none";
speakButton.style.display = "block";
}
};
window.addEventListener("message", handleIframeMessage);
// Populate dropdown with multilingual examples
const examples = {
"What is VTutor (English)": `VTutor is an open-source Software Development Kit.\nIt is designed to integrate Animated Pedagogical Agents with generative AI capabilities into web applications.`
// ... (other languages omitted for brevity)
};
Object.keys(examples).forEach((key) => {
const option = document.createElement("option");
option.value = examples[key].replaceAll(" ", "");
option.textContent = key;
exampleDropdown.appendChild(option);
});
// Set initial example on load
exampleDropdown.selectedIndex = 1;
textInput.value = Object.values(examples)[0];
Also see: Tab Triggers