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<div class="game">
	
	<div class="menu">
		<div class="square x choose-player"><span>x</span></div>
		<span class='or'>or</span>
		<div class="square o choose-player"><span>o</span></div>
	</div>
		
	<div id="0" class="square open-square"><span></span></div>
	<div id="1" class="square open-square"><span></span></div>
	<div id="2" class="square open-square"><span></span></div>
	<div id="3" class="square open-square"><span></span></div>
	<div id="4" class="square open-square"><span></span></div>
	<div id="5" class="square open-square"><span></span></div>
	<div id="6" class="square open-square"><span></span></div>
	<div id="7" class="square open-square"><span></span></div>
	<div id="8" class="square open-square"><span></span></div>
</div>
            
          
!
            
              * {
	margin: 0;
	padding: 0;
	box-sizing: border-box;
}

body {
	background-color: #e5ba73;
	background-image: url("data:image/svg+xml,%3Csvg width='64' height='64' viewBox='0 0 64 64' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M8 16c4.418 0 8-3.582 8-8s-3.582-8-8-8-8 3.582-8 8 3.582 8 8 8zm0-2c3.314 0 6-2.686 6-6s-2.686-6-6-6-6 2.686-6 6 2.686 6 6 6zm33.414-6l5.95-5.95L45.95.636 40 6.586 34.05.636 32.636 2.05 38.586 8l-5.95 5.95 1.414 1.414L40 9.414l5.95 5.95 1.414-1.414L41.414 8zM40 48c4.418 0 8-3.582 8-8s-3.582-8-8-8-8 3.582-8 8 3.582 8 8 8zm0-2c3.314 0 6-2.686 6-6s-2.686-6-6-6-6 2.686-6 6 2.686 6 6 6zM9.414 40l5.95-5.95-1.414-1.414L8 38.586l-5.95-5.95L.636 34.05 6.586 40l-5.95 5.95 1.414 1.414L8 41.414l5.95 5.95 1.414-1.414L9.414 40z' fill='%23263238' fill-opacity='0.1' fill-rule='evenodd'/%3E%3C/svg%3E");
	color: #263238;
	font-family: 'Nunito', sans-serif;
	display: flex;
	align-items: center;
	justify-content: center;
	height: 100vh;
	width: 100vw;
}

.menu {
	position: absolute;
	display: flex;
	align-items: center;
	justify-content: space-around;
	background: #263238;
	width: 400px;
	height: 400px;
	margin-left: -10px;
	margin-top: -10px;
	padding: 30px;
	border-radius: 20px;
	text-align: center;
	font-size: 30px;
	color: white;
	z-index: 1000;
}
.menu .square {
	display: inline-block;
	vertical-align: middle;
	color: #263238;
	
}
.menu .square:hover {
	cursor: pointer;
}

.menu .square span {
	bottom: 0;
	user-select: none;
}
.menu .square span:hover{
	cursor: pointer;
}


.game {
	display: flex;
	flex-wrap: wrap;
	justify-content: space-between;
	align-content: space-between;
	min-width: 400px;
	width: 400px;
	height: 400px;
	background: #263238;
	padding: 10px;
	border-radius: 20px;
}

.square {
	width: 120px;
	height: 120px;
	display: flex;
	align-items: center;
	justify-content: center;
	overflow: hidden;
	background: #CFD8DC;
	border-radius: 10px;
	transition: all .4s ease-out;
}

.choose-player:hover {
	box-shadow: 0 0 0 5px #e5ba73;
}

.x {
	background: #E57373;
}

.o {
	background: #29B6F6;
}

.open-square:hover {
	background: white;
	cursor: pointer;
}

.square span {
	user-select: none;
	position: relative;
	bottom: 10px;
	font-size: 150px;
	line-height: 100px;
	text-overflow: clip;
}
.square span:hover {
	cursor: default;
}

            
          
!
            
              /////////////////////////////////////////////
// TicTacToe 
// Designed & Developed by Andrew Creech 2017
/////////////////////////////////////////////

$(document).ready(function(){
	var square = $('.square');
	var menu = $('.menu');
	var player1;
	var player2;
	var winningCombo = [[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]];
	var board = [null,null,null,null,null,null,null,null,null];
	var currentPlayer;
	var gameOver;
	var numberOfMoves = 0;
	
	////////////////
	// choose x or o
	$('.choose-player').click(function(){
		if ($(this).hasClass('x')){
			player1 = 'x';
			player2 = 'o';
			currentPlayer = player1;
			$(this).parent().children('.o, span').hide(500);
		} else {
			player1 = 'o';
			player2 = 'x';
			currentPlayer = player2;
			$(this).parent().children('.x, span').hide(500);
		}
		gameOver = false;
		menu.delay(1500).fadeOut(400);
	});
	
	/////////////////
	// take your turn
	square.click(function(){
		// make sure square is open
		if ($(this).hasClass('open-square') && !gameOver){
			$(this).removeClass('open-square');
			// increment numberOfMoves
			numberOfMoves++;
			// display current move in DOM
			$(this).addClass(currentPlayer);
			$(this).children().html(currentPlayer).hide().fadeIn(400);
			// load current move into the board array
			var currentSquare = parseInt($(this).attr('id'));
			board.splice(currentSquare, 1, currentPlayer);
			// check for the win
			if (checkForWin(currentPlayer, board, winningCombo)){
				gameOver = true;
				// display winner
				menu.children('.x, .o').hide();
				menu.delay(800).fadeIn(400).append('<div class="square winner '+ currentPlayer +'"><span>'+ currentPlayer +'</span></div><span class="winner">wins</span>');
				// call resetGame function
				setTimeout(resetGame, 1300);
			} 
			// no win so check for draw
			else if (numberOfMoves === 9){
				menu.children('.x, .o').hide();
				menu.delay(800).fadeIn(400).append('<div class="winner"><span>It was a draw</span></div>');
				setTimeout(resetGame, 1300);
			}
			// if game is not over... swap currentPlayer
			if (currentPlayer === player1) {
				currentPlayer = player2;
			} else {
				currentPlayer = player1;
			}
		}
	});
	
	///////////////////////
	// checkForWin function
	function checkForWin(currentPlayer, board, winningCombo){
		// loop through sets of winningCombos
		for (i=0; i<winningCombo.length; i++){
			// preset winning to true
			var hasAWinningCombo = true;
			// loop through each sets values
			for (j=0; j<winningCombo[i].length; j++){
				var test = winningCombo[i][j];
				// if no match after all sets, return false & game will continue
				if (board[test] !== currentPlayer){
						hasAWinningCombo = false;
						} 
			}
			// if not false we have a winner, game will end
			if (hasAWinningCombo){
					return true;
			}	
		}
	}
	
	/////////////////////
	// resetGame function
	function resetGame() {
		// start game again
		$('.winner').delay(1500).fadeOut(400);
		$('.choose-player, .or').delay(2500).fadeIn(500);
		// reset boards
		board = [null,null,null,null,null,null,null,null,null];
		$('#0,#1,#2,#3,#4,#5,#6,#7,#8')
			.removeClass('x o')
			.addClass('open-square')
			.empty()
			.html('<span></span>');
		// reset numberOfMoves
		numberOfMoves = 0;
	}
});
            
          
!
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