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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

<div class="game">
	<div class="menu">
		<div class="square x choose-player"><span>x</span></div>
		<span class='or'>or</span>
		<div class="square o choose-player"><span>o</span></div>
	<div id="0" class="square open-square"><span></span></div>
	<div id="1" class="square open-square"><span></span></div>
	<div id="2" class="square open-square"><span></span></div>
	<div id="3" class="square open-square"><span></span></div>
	<div id="4" class="square open-square"><span></span></div>
	<div id="5" class="square open-square"><span></span></div>
	<div id="6" class="square open-square"><span></span></div>
	<div id="7" class="square open-square"><span></span></div>
	<div id="8" class="square open-square"><span></span></div>
              * {
	margin: 0;
	padding: 0;
	box-sizing: border-box;

body {
	background-color: #e5ba73;
	background-image: url("data:image/svg+xml,%3Csvg width='64' height='64' viewBox='0 0 64 64' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M8 16c4.418 0 8-3.582 8-8s-3.582-8-8-8-8 3.582-8 8 3.582 8 8 8zm0-2c3.314 0 6-2.686 6-6s-2.686-6-6-6-6 2.686-6 6 2.686 6 6 6zm33.414-6l5.95-5.95L45.95.636 40 6.586 34.05.636 32.636 2.05 38.586 8l-5.95 5.95 1.414 1.414L40 9.414l5.95 5.95 1.414-1.414L41.414 8zM40 48c4.418 0 8-3.582 8-8s-3.582-8-8-8-8 3.582-8 8 3.582 8 8 8zm0-2c3.314 0 6-2.686 6-6s-2.686-6-6-6-6 2.686-6 6 2.686 6 6 6zM9.414 40l5.95-5.95-1.414-1.414L8 38.586l-5.95-5.95L.636 34.05 6.586 40l-5.95 5.95 1.414 1.414L8 41.414l5.95 5.95 1.414-1.414L9.414 40z' fill='%23263238' fill-opacity='0.1' fill-rule='evenodd'/%3E%3C/svg%3E");
	color: #263238;
	font-family: 'Nunito', sans-serif;
	display: flex;
	align-items: center;
	justify-content: center;
	height: 100vh;
	width: 100vw;

.menu {
	position: absolute;
	display: flex;
	align-items: center;
	justify-content: space-around;
	background: #263238;
	width: 400px;
	height: 400px;
	margin-left: -10px;
	margin-top: -10px;
	padding: 30px;
	border-radius: 20px;
	text-align: center;
	font-size: 30px;
	color: white;
	z-index: 1000;
.menu .square {
	display: inline-block;
	vertical-align: middle;
	color: #263238;
.menu .square:hover {
	cursor: pointer;

.menu .square span {
	bottom: 0;
	user-select: none;
.menu .square span:hover{
	cursor: pointer;

.game {
	display: flex;
	flex-wrap: wrap;
	justify-content: space-between;
	align-content: space-between;
	min-width: 400px;
	width: 400px;
	height: 400px;
	background: #263238;
	padding: 10px;
	border-radius: 20px;

.square {
	width: 120px;
	height: 120px;
	display: flex;
	align-items: center;
	justify-content: center;
	overflow: hidden;
	background: #CFD8DC;
	border-radius: 10px;
	transition: all .4s ease-out;

.choose-player:hover {
	box-shadow: 0 0 0 5px #e5ba73;

.x {
	background: #E57373;

.o {
	background: #29B6F6;

.open-square:hover {
	background: white;
	cursor: pointer;

.square span {
	user-select: none;
	position: relative;
	bottom: 10px;
	font-size: 150px;
	line-height: 100px;
	text-overflow: clip;
.square span:hover {
	cursor: default;

// TicTacToe 
// Designed & Developed by Andrew Creech 2017

	var square = $('.square');
	var menu = $('.menu');
	var player1;
	var player2;
	var winningCombo = [[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]];
	var board = [null,null,null,null,null,null,null,null,null];
	var currentPlayer;
	var gameOver;
	var numberOfMoves = 0;
	// choose x or o
		if ($(this).hasClass('x')){
			player1 = 'x';
			player2 = 'o';
			currentPlayer = player1;
			$(this).parent().children('.o, span').hide(500);
		} else {
			player1 = 'o';
			player2 = 'x';
			currentPlayer = player2;
			$(this).parent().children('.x, span').hide(500);
		gameOver = false;
	// take your turn
		// make sure square is open
		if ($(this).hasClass('open-square') && !gameOver){
			// increment numberOfMoves
			// display current move in DOM
			// load current move into the board array
			var currentSquare = parseInt($(this).attr('id'));
			board.splice(currentSquare, 1, currentPlayer);
			// check for the win
			if (checkForWin(currentPlayer, board, winningCombo)){
				gameOver = true;
				// display winner
				menu.children('.x, .o').hide();
				menu.delay(800).fadeIn(400).append('<div class="square winner '+ currentPlayer +'"><span>'+ currentPlayer +'</span></div><span class="winner">wins</span>');
				// call resetGame function
				setTimeout(resetGame, 1300);
			// no win so check for draw
			else if (numberOfMoves === 9){
				menu.children('.x, .o').hide();
				menu.delay(800).fadeIn(400).append('<div class="winner"><span>It was a draw</span></div>');
				setTimeout(resetGame, 1300);
			// if game is not over... swap currentPlayer
			if (currentPlayer === player1) {
				currentPlayer = player2;
			} else {
				currentPlayer = player1;
	// checkForWin function
	function checkForWin(currentPlayer, board, winningCombo){
		// loop through sets of winningCombos
		for (i=0; i<winningCombo.length; i++){
			// preset winning to true
			var hasAWinningCombo = true;
			// loop through each sets values
			for (j=0; j<winningCombo[i].length; j++){
				var test = winningCombo[i][j];
				// if no match after all sets, return false & game will continue
				if (board[test] !== currentPlayer){
						hasAWinningCombo = false;
			// if not false we have a winner, game will end
			if (hasAWinningCombo){
					return true;
	// resetGame function
	function resetGame() {
		// start game again
		$('.choose-player, .or').delay(2500).fadeIn(500);
		// reset boards
		board = [null,null,null,null,null,null,null,null,null];
			.removeClass('x o')
		// reset numberOfMoves
		numberOfMoves = 0;
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