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                <h2>4DMapper API Example Code</h2>
  <p>This example will create a project then upload selected files to that project in your 4dmapper account. If project name already exists it will be used for uploading the files.</p>
<p> Open your 4dmapper project in a new tab and see the files being uploaded in real-time!</p>

  <label>Project name to create:</label>
  <input type="text" id="projectName" value="MyNewProject">
 <p><label>Select image files to upload: </label>
  <input type="file" id="imageUploads" accept=".jpg, .jpeg, .png" multiple>
  <p> <button class="uploadButton">Start Uploading</button>
  <div class="status">





                const myClientID = ""; //paste your account clienID here
const myClientSecret = ""; //paste your account client secret here
//you can get your 4DMapper account clientID and clientSecret from 
import {createProject,upload} from '';

const status = document.querySelector('.status');
document.querySelector(".uploadButton").addEventListener("click", uploadData);

function uploadData(){
   if (myClientID == 0) {
       status.textContent="Invalid API Credentials, visit to get your API credentials";
  var projectName = document.getElementById("projectName").value;
  const input = document.querySelector("input[type=file]");
  const curFiles = input.files;
  if (curFiles.length === 0) {
    status.textContent = 'No files currently selected for upload';
    } else {
          for (const file of curFiles) {
            upload (file,,file.size,projectName,myClientID,myClientSecret)
            .then(res => { 
              status.textContent = +" uploaded.";